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Searched refs:componentsPerPixel (Results 1 – 5 of 5) sorted by relevance

/external/chromium_org/third_party/skia/src/gpu/gl/debug/
DGrGLCreateDebugInterface.cpp149 GrGLint componentsPerPixel = 0; in debugGLReadPixels() local
155 componentsPerPixel = 4; in debugGLReadPixels()
158 componentsPerPixel = 3; in debugGLReadPixels()
161 componentsPerPixel = 1; in debugGLReadPixels()
184 rowStride = componentsPerPixel * pixelsInRow; in debugGLReadPixels()
187 sk_float_ceil(componentSize * componentsPerPixel * pixelsInRow / in debugGLReadPixels()
194 memset(scanline, 0, componentsPerPixel * componentSize * width); in debugGLReadPixels()
/external/skia/src/gpu/gl/debug/
DGrGLCreateDebugInterface.cpp149 GrGLint componentsPerPixel = 0; in debugGLReadPixels() local
155 componentsPerPixel = 4; in debugGLReadPixels()
158 componentsPerPixel = 3; in debugGLReadPixels()
161 componentsPerPixel = 1; in debugGLReadPixels()
184 rowStride = componentsPerPixel * pixelsInRow; in debugGLReadPixels()
187 sk_float_ceil(componentSize * componentsPerPixel * pixelsInRow / in debugGLReadPixels()
194 memset(scanline, 0, componentsPerPixel * componentSize * width); in debugGLReadPixels()
/external/chromium_org/third_party/WebKit/Source/platform/graphics/
DGraphicsContext3D.cpp607 unsigned int* componentsPerPixel, in computeFormatAndTypeParameters() argument
615 *componentsPerPixel = 1; in computeFormatAndTypeParameters()
618 *componentsPerPixel = 2; in computeFormatAndTypeParameters()
621 *componentsPerPixel = 3; in computeFormatAndTypeParameters()
625 *componentsPerPixel = 4; in computeFormatAndTypeParameters()
640 *componentsPerPixel = 1; in computeFormatAndTypeParameters()
666 unsigned int bytesPerComponent, componentsPerPixel; in computeImageSizeInBytes() local
667 if (!computeFormatAndTypeParameters(format, type, &bytesPerComponent, &componentsPerPixel)) in computeImageSizeInBytes()
675 CheckedInt<uint32_t> checkedValue(bytesPerComponent * componentsPerPixel); in computeImageSizeInBytes()
DGraphicsContext3DImagePacking.cpp1530 unsigned int componentsPerPixel, bytesPerComponent; in extractTextureData() local
1531 if (!computeFormatAndTypeParameters(format, type, &componentsPerPixel, &bytesPerComponent)) in extractTextureData()
1533 unsigned bytesPerPixel = componentsPerPixel * bytesPerComponent; in extractTextureData()
DGraphicsContext3D.h152 unsigned int* componentsPerPixel,