Searched refs:compositedLayer (Results 1 – 1 of 1) sorted by relevance
394 RenderLayer* compositedLayer = 0; in convertLayerRectsToEnclosingCompositedLayerRecursive() local395 for (const RenderLayer* layer = layerIter->key; !compositedLayer;) { in convertLayerRectsToEnclosingCompositedLayerRecursive()396 compositedLayer = layer->enclosingCompositingLayerForRepaint(); in convertLayerRectsToEnclosingCompositedLayerRecursive()397 if (!compositedLayer) { in convertLayerRectsToEnclosingCompositedLayerRecursive()404 if (!compositedLayer) { in convertLayerRectsToEnclosingCompositedLayerRecursive()411 LayerHitTestRects::iterator compIter = compositorRects.find(compositedLayer); in convertLayerRectsToEnclosingCompositedLayerRecursive()413 compIter = compositorRects.add(compositedLayer, Vector<LayoutRect>()).iterator; in convertLayerRectsToEnclosingCompositedLayerRecursive()417 if (compositedLayer != curLayer) { in convertLayerRectsToEnclosingCompositedLayerRecursive()418 … FloatQuad compositorQuad = geometryMap.mapToContainer(rect, compositedLayer->renderer()); in convertLayerRectsToEnclosingCompositedLayerRecursive()423 if (compositedLayer->renderer()->hasOverflowClip()) in convertLayerRectsToEnclosingCompositedLayerRecursive()[all …]