Searched refs:connection_timer_ (Results 1 – 4 of 4) sorted by relevance
51 connection_timer_.Stop(); in ~NetworkScreen()141 connection_timer_.Stop(); in NotifyOnConnection()183 connection_timer_.Stop(); in StopWaitingForConnection()193 if (network_id_ != network_id || !connection_timer_.IsRunning()) { in WaitForConnection()194 connection_timer_.Stop(); in WaitForConnection()195 connection_timer_.Start(FROM_HERE, in WaitForConnection()
92 base::OneShotTimer<NetworkScreen> connection_timer_; variable
54 connection_timer_.Stop(); in ~NetworkScreen()145 connection_timer_.Stop(); in NotifyOnConnection()201 connection_timer_.Stop(); in StopWaitingForConnection()209 if (network_id_ != network_id || !connection_timer_.IsRunning()) { in WaitForConnection()210 connection_timer_.Stop(); in WaitForConnection()211 connection_timer_.Start(base::TimeDelta::FromSeconds(kConnectionTimeoutSec), in WaitForConnection()
104 base::OneShotTimer<NetworkScreen> connection_timer_; variable