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Searched refs:cube_complete (Results 1 – 3 of 3) sorted by relevance

/external/chromium_org/gpu/command_buffer/service/
Dtexture_manager.h240 bool cube_complete() const { in cube_complete() function
Dtexture_manager.cc220 if (target_ == GL_TEXTURE_CUBE_MAP && !cube_complete()) in GetCanRenderCondition()
Dtexture_manager_unittest.cc38 return texture->cube_complete(); in IsCubeComplete()