Searched refs:culledParent (Results 1 – 1 of 1) sorted by relevance
998 RenderObject* culledParent = 0; in nodeAtPoint() local1010 if (newParent != culledParent) { in nodeAtPoint()1011 if (!newParent || !newParent->isDescendantOf(culledParent)) { in nodeAtPoint()1012 … while (culledParent && culledParent != renderer() && culledParent != newParent) { in nodeAtPoint()1013 …if (culledParent->isRenderInline() && toRenderInline(culledParent)->hitTestCulledInline(request, r… in nodeAtPoint()1015 culledParent = culledParent->parent(); in nodeAtPoint()1018 culledParent = newParent; in nodeAtPoint()1027 while (culledParent && culledParent != renderer()) { in nodeAtPoint()1028 …if (culledParent->isRenderInline() && toRenderInline(culledParent)->hitTestCulledInline(request, r… in nodeAtPoint()1030 culledParent = culledParent->parent(); in nodeAtPoint()