Searched refs:d3d9_gl (Results 1 – 6 of 6) sorted by relevance
33 mInternalFormat = d3d9_gl::GetEquivalentFormat(description.Format); in RenderTarget9()34 mActualFormat = d3d9_gl::GetEquivalentFormat(description.Format); in RenderTarget9()35 mSamples = d3d9_gl::GetSamplesFromMultisampleType(description.MultiSampleType); in RenderTarget9()85 mActualFormat = d3d9_gl::GetEquivalentFormat(requestedFormat); in RenderTarget9()
37 namespace d3d9_gl
267 namespace d3d9_gl namespace
301 d3d9_gl::IsFormatChannelEquivalent(destDesc.Format, destFormat)) // Can use StretchRect in copy()
158 mActualFormat = d3d9_gl::GetEquivalentFormat(mD3DFormat); in redefine()
588 … newConfig.renderTargetFormat = d3d9_gl::ConvertBackBufferFormat(renderTargetFormat); in generateConfigs()589 … newConfig.depthStencilFormat = d3d9_gl::ConvertDepthStencilFormat(depthStencilFormat); in generateConfigs()