Searched refs:d3dSampler (Results 1 – 1 of 1) sorted by relevance
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
D | Renderer9.cpp | 762 int d3dSampler = index + d3dSamplerOffset; in setSamplerState() local 764 …mDevice->SetSamplerState(d3dSampler, D3DSAMP_ADDRESSU, gl_d3d9::ConvertTextureWrap(samplerState.wr… in setSamplerState() 765 …mDevice->SetSamplerState(d3dSampler, D3DSAMP_ADDRESSV, gl_d3d9::ConvertTextureWrap(samplerState.wr… in setSamplerState() 767 …mDevice->SetSamplerState(d3dSampler, D3DSAMP_MAGFILTER, gl_d3d9::ConvertMagFilter(samplerState.mag… in setSamplerState() 770 mDevice->SetSamplerState(d3dSampler, D3DSAMP_MINFILTER, d3dMinFilter); in setSamplerState() 771 mDevice->SetSamplerState(d3dSampler, D3DSAMP_MIPFILTER, d3dMipFilter); in setSamplerState() 772 mDevice->SetSamplerState(d3dSampler, D3DSAMP_MAXMIPLEVEL, samplerState.lodOffset); in setSamplerState() 775 … mDevice->SetSamplerState(d3dSampler, D3DSAMP_MAXANISOTROPY, (DWORD)samplerState.maxAnisotropy); in setSamplerState() 786 int d3dSampler = index + d3dSamplerOffset; in setTexture() local 811 mDevice->SetTexture(d3dSampler, d3dTexture); in setTexture()
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