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Searched refs:d3dSampler (Results 1 – 1 of 1) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
DRenderer9.cpp762 int d3dSampler = index + d3dSamplerOffset; in setSamplerState() local
764 …mDevice->SetSamplerState(d3dSampler, D3DSAMP_ADDRESSU, gl_d3d9::ConvertTextureWrap(samplerState.wr… in setSamplerState()
765 …mDevice->SetSamplerState(d3dSampler, D3DSAMP_ADDRESSV, gl_d3d9::ConvertTextureWrap(samplerState.wr… in setSamplerState()
767 …mDevice->SetSamplerState(d3dSampler, D3DSAMP_MAGFILTER, gl_d3d9::ConvertMagFilter(samplerState.mag… in setSamplerState()
770 mDevice->SetSamplerState(d3dSampler, D3DSAMP_MINFILTER, d3dMinFilter); in setSamplerState()
771 mDevice->SetSamplerState(d3dSampler, D3DSAMP_MIPFILTER, d3dMipFilter); in setSamplerState()
772 mDevice->SetSamplerState(d3dSampler, D3DSAMP_MAXMIPLEVEL, samplerState.lodOffset); in setSamplerState()
775 … mDevice->SetSamplerState(d3dSampler, D3DSAMP_MAXANISOTROPY, (DWORD)samplerState.maxAnisotropy); in setSamplerState()
786 int d3dSampler = index + d3dSamplerOffset; in setTexture() local
811 mDevice->SetTexture(d3dSampler, d3dTexture); in setTexture()