Searched refs:d3dfmt (Results 1 – 3 of 3) sorted by relevance
40 DWORD TextureStorage9::GetTextureUsage(D3DFORMAT d3dfmt, GLenum glusage, bool forceRenderable) in GetTextureUsage() argument44 if (d3dfmt == D3DFMT_INTZ) in GetTextureUsage()48 …else if(forceRenderable || (TextureStorage9::IsTextureFormatRenderable(d3dfmt) && (glusage == GL_F… in GetTextureUsage()
33 static DWORD GetTextureUsage(D3DFORMAT d3dfmt, GLenum glusage, bool forceRenderable);
32 static DWORD GetTextureBindFlags(DXGI_FORMAT d3dfmt, GLenum glusage, bool forceRenderable);