Searched refs:deadObjects (Results 1 – 1 of 1) sorted by relevance
2809 Vector<RenderBox*, 16> deadObjects; in removePositionedObjects() local2825 deadObjects.append(r); in removePositionedObjects()2829 for (unsigned i = 0; i < deadObjects.size(); i++) in removePositionedObjects()2830 removePositionedObject(deadObjects.at(i)); in removePositionedObjects()