Searched refs:decomposed_transform_dirty_ (Results 1 – 2 of 2) sorted by relevance
16 : decomposed_transform_dirty_(true) { in TransformOperations()21 decomposed_transform_dirty_ = other.decomposed_transform_dirty_; in TransformOperations()22 if (!decomposed_transform_dirty_) { in TransformOperations()114 decomposed_transform_dirty_ = true; in AppendTranslate()129 decomposed_transform_dirty_ = true; in AppendRotate()140 decomposed_transform_dirty_ = true; in AppendScale()151 decomposed_transform_dirty_ = true; in AppendSkew()160 decomposed_transform_dirty_ = true; in AppendPerspective()168 decomposed_transform_dirty_ = true; in AppendMatrix()223 if (decomposed_transform_dirty_) { in ComputeDecomposedTransform()[all …]
89 mutable bool decomposed_transform_dirty_; variable