Searched refs:delegated_rendering (Results 1 – 5 of 5) sorted by relevance
18 bool delegated_rendering) in FakeOutputSurface() argument26 if (delegated_rendering) { in FakeOutputSurface()27 capabilities_.delegated_rendering = true; in FakeOutputSurface()34 bool delegated_rendering) in FakeOutputSurface() argument41 if (delegated_rendering) { in FakeOutputSurface()42 capabilities_.delegated_rendering = true; in FakeOutputSurface()50 bool delegated_rendering) in FakeOutputSurface() argument57 if (delegated_rendering) { in FakeOutputSurface()58 capabilities_.delegated_rendering = true; in FakeOutputSurface()
132 bool delegated_rendering);136 bool delegated_rendering);141 bool delegated_rendering);
61 : delegated_rendering(false), in Capabilities()67 bool delegated_rendering; member
19 capabilities_.delegated_rendering = true; in DelegatedCompositorOutputSurface()
551 output_surface->capabilities().delegated_rendering); in GetDrawMode()1686 if (output_surface->capabilities().delegated_rendering) { in CreateAndSetRenderer()