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Searched refs:deleteAction (Results 1 – 25 of 26) sorted by relevance

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/external/chromium_org/third_party/skia/src/gpu/gl/debug/
DGrShaderObj.cpp11 void GrShaderObj::deleteAction() { in deleteAction() function in GrShaderObj
13 this->INHERITED::deleteAction(); in deleteAction()
DGrTextureObj.cpp11 void GrTextureObj::deleteAction() { in deleteAction() function in GrTextureObj
13 this->INHERITED::deleteAction(); in deleteAction()
DGrProgramObj.cpp17 void GrProgramObj::deleteAction() { in deleteAction() function in GrProgramObj
26 this->INHERITED::deleteAction(); in deleteAction()
DGrBufferObj.cpp25 void GrBufferObj::deleteAction() { in deleteAction() function in GrBufferObj
30 this->INHERITED::deleteAction(); in deleteAction()
DGrRenderBufferObj.h28 virtual void deleteAction() SK_OVERRIDE { in deleteAction() function
30 this->INHERITED::deleteAction(); in deleteAction()
DGrFakeRefObj.h50 this->deleteAction(); in unref()
65 virtual void deleteAction() { in deleteAction() function
DGrFrameBufferObj.h49 virtual void deleteAction() SK_OVERRIDE { in deleteAction() function
55 this->INHERITED::deleteAction(); in deleteAction()
DGrShaderObj.h27 virtual void deleteAction() SK_OVERRIDE;
DGrGLCreateDebugInterface.cpp293 buffer->deleteAction(); in debugGLDeleteTextures()
321 buffer->deleteAction(); in debugGLDeleteFramebuffers()
383 buffer->deleteAction(); in debugGLDeleteRenderbuffers()
499 program->deleteAction(); in debugGLDeleteProgram()
514 shader->deleteAction(); in debugGLDeleteShader()
569 array->deleteAction(); in debugGLDeleteVertexArrays()
627 buffer->deleteAction(); in debugGLDeleteBuffers()
DGrProgramObj.h27 virtual void deleteAction() SK_OVERRIDE;
DGrTextureObj.h46 virtual void deleteAction() SK_OVERRIDE;
DGrBufferObj.h52 virtual void deleteAction() SK_OVERRIDE;
/external/skia/src/gpu/gl/debug/
DGrShaderObj.cpp11 void GrShaderObj::deleteAction() { in deleteAction() function in GrShaderObj
13 this->INHERITED::deleteAction(); in deleteAction()
DGrTextureObj.cpp11 void GrTextureObj::deleteAction() { in deleteAction() function in GrTextureObj
13 this->INHERITED::deleteAction(); in deleteAction()
DGrProgramObj.cpp17 void GrProgramObj::deleteAction() { in deleteAction() function in GrProgramObj
26 this->INHERITED::deleteAction(); in deleteAction()
DGrBufferObj.cpp25 void GrBufferObj::deleteAction() { in deleteAction() function in GrBufferObj
30 this->INHERITED::deleteAction(); in deleteAction()
DGrRenderBufferObj.h28 virtual void deleteAction() SK_OVERRIDE { in deleteAction() function
30 this->INHERITED::deleteAction(); in deleteAction()
DGrFakeRefObj.h50 this->deleteAction(); in unref()
65 virtual void deleteAction() { in deleteAction() function
DGrFrameBufferObj.h49 virtual void deleteAction() SK_OVERRIDE { in deleteAction() function
55 this->INHERITED::deleteAction(); in deleteAction()
DGrShaderObj.h27 virtual void deleteAction() SK_OVERRIDE;
DGrGLCreateDebugInterface.cpp293 buffer->deleteAction(); in debugGLDeleteTextures()
321 buffer->deleteAction(); in debugGLDeleteFramebuffers()
383 buffer->deleteAction(); in debugGLDeleteRenderbuffers()
499 program->deleteAction(); in debugGLDeleteProgram()
514 shader->deleteAction(); in debugGLDeleteShader()
569 array->deleteAction(); in debugGLDeleteVertexArrays()
627 buffer->deleteAction(); in debugGLDeleteBuffers()
DGrProgramObj.h27 virtual void deleteAction() SK_OVERRIDE;
DGrTextureObj.h46 virtual void deleteAction() SK_OVERRIDE;
DGrBufferObj.h52 virtual void deleteAction() SK_OVERRIDE;
DGrDebugGL.cpp59 fTextureUnits[i]->deleteAction(); in ~GrDebugGL()

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