/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
D | s_linetemp.h | 79 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits; in NAME() local 80 const GLint fixedToDepthShift = depthBits <= 16 ? FIXED_SHIFT : 0; in NAME() 86 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits; in NAME() local 247 if (depthBits <= 16) { in NAME()
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D | s_renderbuffer.c | 296 GLuint depthBits) in add_depth_renderbuffer() argument 300 if (depthBits > 32) { in add_depth_renderbuffer() 314 if (depthBits <= 16) { in add_depth_renderbuffer() 317 else if (depthBits <= 24) { in add_depth_renderbuffer() 509 if (depth && fb->Visual.depthBits == 24 && in _swrast_add_soft_renderbuffers() 520 assert(fb->Visual.depthBits > 0); in _swrast_add_soft_renderbuffers() 521 add_depth_renderbuffer(NULL, fb, fb->Visual.depthBits); in _swrast_add_soft_renderbuffers()
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/external/mesa3d/src/mesa/swrast/ |
D | s_linetemp.h | 79 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits; in NAME() local 80 const GLint fixedToDepthShift = depthBits <= 16 ? FIXED_SHIFT : 0; in NAME() 86 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits; in NAME() local 247 if (depthBits <= 16) { in NAME()
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D | s_renderbuffer.c | 296 GLuint depthBits) in add_depth_renderbuffer() argument 300 if (depthBits > 32) { in add_depth_renderbuffer() 314 if (depthBits <= 16) { in add_depth_renderbuffer() 317 else if (depthBits <= 24) { in add_depth_renderbuffer() 509 if (depth && fb->Visual.depthBits == 24 && in _swrast_add_soft_renderbuffers() 520 assert(fb->Visual.depthBits > 0); in _swrast_add_soft_renderbuffers() 521 add_depth_renderbuffer(NULL, fb, fb->Visual.depthBits); in _swrast_add_soft_renderbuffers()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_screen.c | 186 if (visual->depthBits == 24 && visual->stencilBits == 8) { in nouveau_create_buffer() 191 } else if (visual->depthBits == 24) { in nouveau_create_buffer() 195 } else if (visual->depthBits == 16) { in nouveau_create_buffer()
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/ |
D | nouveau_screen.c | 186 if (visual->depthBits == 24 && visual->stencilBits == 8) { in nouveau_create_buffer() 191 } else if (visual->depthBits == 24) { in nouveau_create_buffer() 195 } else if (visual->depthBits == 16) { in nouveau_create_buffer()
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/external/mesa3d/src/glx/apple/ |
D | apple_visual.c | 138 if (mode->depthBits > 0) { in apple_visual_create_pfobj() 140 attr[numattr++] = mode->depthBits; in apple_visual_create_pfobj()
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/external/chromium_org/third_party/mesa/src/src/glx/apple/ |
D | apple_visual.c | 138 if (mode->depthBits > 0) { in apple_visual_create_pfobj() 140 attr[numattr++] = mode->depthBits; in apple_visual_create_pfobj()
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/external/mesa3d/src/mesa/main/ |
D | context.c | 216 GLint depthBits, in _mesa_create_visual() argument 228 depthBits, stencilBits, in _mesa_create_visual() 258 GLint depthBits, in _mesa_initialize_visual() argument 268 if (depthBits < 0 || depthBits > 32) { in _mesa_initialize_visual() 290 vis->depthBits = depthBits; in _mesa_initialize_visual() 299 vis->haveDepthBuffer = depthBits > 0; in _mesa_initialize_visual() 1355 if (ctxvis->depthBits && ctxvis->depthBits != bufvis->depthBits) in check_compatible()
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D | context.h | 74 GLint depthBits, 90 GLint depthBits,
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D | framebuffer.c | 55 if (fb->Visual.depthBits == 0) { in compute_depth_max() 62 else if (fb->Visual.depthBits < 32) { in compute_depth_max() 63 fb->_DepthMax = (1 << fb->Visual.depthBits) - 1; in compute_depth_max() 559 fb->Visual.depthBits = _mesa_get_format_bits(fmt, GL_DEPTH_BITS); in _mesa_update_framebuffer_visual()
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
D | context.c | 216 GLint depthBits, in _mesa_create_visual() argument 228 depthBits, stencilBits, in _mesa_create_visual() 258 GLint depthBits, in _mesa_initialize_visual() argument 268 if (depthBits < 0 || depthBits > 32) { in _mesa_initialize_visual() 290 vis->depthBits = depthBits; in _mesa_initialize_visual() 299 vis->haveDepthBuffer = depthBits > 0; in _mesa_initialize_visual() 1355 if (ctxvis->depthBits && ctxvis->depthBits != bufvis->depthBits) in check_compatible()
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D | context.h | 74 GLint depthBits, 90 GLint depthBits,
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D | framebuffer.c | 55 if (fb->Visual.depthBits == 0) { in compute_depth_max() 62 else if (fb->Visual.depthBits < 32) { in compute_depth_max() 63 fb->_DepthMax = (1 << fb->Visual.depthBits) - 1; in compute_depth_max() 559 fb->Visual.depthBits = _mesa_get_format_bits(fmt, GL_DEPTH_BITS); in _mesa_update_framebuffer_visual()
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/external/mesa3d/src/mesa/drivers/dri/common/ |
D | utils.c | 359 modes->depthBits = depth_bits[k]; in driCreateConfigs() 385 modes->haveDepthBuffer = (modes->depthBits > 0); in driCreateConfigs() 448 __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits),
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/common/ |
D | utils.c | 359 modes->depthBits = depth_bits[k]; in driCreateConfigs() 385 modes->haveDepthBuffer = (modes->depthBits > 0); in driCreateConfigs() 448 __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits),
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/external/chromium_org/third_party/mesa/src/include/GL/ |
D | osmesa.h | 133 OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
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/external/mesa3d/include/GL/ |
D | osmesa.h | 133 OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
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/external/mesa3d/src/glx/ |
D | glxconfig.h | 48 GLint depthBits; member
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/external/chromium_org/third_party/mesa/src/src/glx/ |
D | glxconfig.h | 48 GLint depthBits; member
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/egl/x11/ |
D | glcore.h | 87 GLint depthBits; member
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/external/mesa3d/src/gallium/state_trackers/egl/x11/ |
D | glcore.h | 87 GLint depthBits; member
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/osmesa/ |
D | osmesa.c | 211 && ctx->Visual.depthBits == DEFAULT_SOFTWARE_DEPTH_BITS) { in osmesa_choose_line_function() 312 ctx->Visual.depthBits == DEFAULT_SOFTWARE_DEPTH_BITS) { in osmesa_choose_triangle_function() 612 OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, in OSMesaCreateContextExt() argument 692 depthBits, in OSMesaCreateContextExt() 1044 if (c->gl_visual->depthBits <= 16) in OSMesaGetDepthBuffer()
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/external/mesa3d/src/mesa/drivers/osmesa/ |
D | osmesa.c | 211 && ctx->Visual.depthBits == DEFAULT_SOFTWARE_DEPTH_BITS) { in osmesa_choose_line_function() 312 ctx->Visual.depthBits == DEFAULT_SOFTWARE_DEPTH_BITS) { in osmesa_choose_triangle_function() 612 OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, in OSMesaCreateContextExt() argument 692 depthBits, in OSMesaCreateContextExt() 1044 if (c->gl_visual->depthBits <= 16) in OSMesaGetDepthBuffer()
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/external/qemu/distrib/sdl-1.2.15/src/video/ataricommon/ |
D | SDL_atarigl_c.h | 65 …OSMesaContext (*OSMesaCreateContextExt)( GLenum format, GLint depthBits, GLint stencilBits, GLint …
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