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Searched refs:depthMask (Results 1 – 19 of 19) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/
Dangletypes.h84 bool depthMask; member
DContext.cpp87 mState.depthStencil.depthMask = true; in Context()
578 mState.depthStencil.depthMask = mask; in setDepthMask()
1190 case GL_DEPTH_WRITEMASK: *params = mState.depthStencil.depthMask; break; in getBooleanv()
1912 if (mState.depthStencil.depthMask && framebufferObject->getDepthbufferType() != GL_NONE) in clear()
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
DRenderStateCache.cpp301 dsDesc.DepthWriteMask = gl_d3d11::ConvertDepthMask(dsState.depthMask); in getDepthStencilState()
DRenderer9.cpp1037 mDevice->SetRenderState(D3DRS_ZWRITEENABLE, depthStencilState.depthMask ? TRUE : FALSE); in setDepthStencilState()
DRenderer11.cpp1714 glDSState.depthMask = (clearParams.mask & GL_DEPTH_BUFFER_BIT) != 0; in maskedClear()
/external/chromium_org/third_party/WebKit/Source/platform/graphics/
DGraphicsContext3D.h242 void depthMask(GC3Dboolean flag);
DGraphicsContext3D.cpp330 DELEGATE_TO_WEBCONTEXT_1(depthMask, GC3Dboolean) in DELEGATE_TO_WEBCONTEXT_4()
/external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/
DDrawingBuffer.cpp700 m_context->depthMask(true); in reset()
/external/chromium_org/third_party/WebKit/Source/web/tests/
DMockWebGraphicsContext3D.h104 virtual void depthMask(WGC3Dboolean flag) { } in depthMask() function
/external/chromium_org/third_party/WebKit/public/platform/
DWebGraphicsContext3D.h248 virtual void depthMask(WGC3Dboolean flag) = 0;
/external/chromium_org/webkit/common/gpu/
Dwebgraphicscontext3d_in_process_command_buffer_impl.h154 virtual void depthMask(WGC3Dboolean flag); in NON_EXPORTED_BASE()
Dwebgraphicscontext3d_in_process_command_buffer_impl.cc523 DELEGATE_TO_GL_1(depthMask, DepthMask, WGC3Dboolean) in DELEGATE_TO_GL_2()
/external/chromium_org/content/common/gpu/client/
Dwebgraphicscontext3d_command_buffer_impl.h207 virtual void depthMask(WGC3Dboolean flag);
Dwebgraphicscontext3d_command_buffer_impl.cc648 DELEGATE_TO_GL_1(depthMask, DepthMask, WGC3Dboolean) in DELEGATE_TO_GL_5()
/external/chromium_org/cc/test/
Dfake_web_graphics_context_3d.h181 virtual void depthMask(blink::WGC3Dboolean flag) {} in depthMask() function
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
DWebGLRenderingContext.h151 void depthMask(GC3Dboolean);
DWebGLRenderingContext.cpp833 m_context->depthMask(true); in clearIfComposited()
869 m_context->depthMask(m_depthMask); in restoreStateAfterClear()
1717 void WebGLRenderingContext::depthMask(GC3Dboolean flag) in depthMask() function in WebCore::WebGLRenderingContext
1722 m_context->depthMask(flag); in depthMask()
DWebGLRenderingContext.idl514 [StrictTypeChecking] void depthMask(GLboolean flag);
/external/chromium_org/third_party/WebKit/Source/core/inspector/
DInjectedScriptCanvasModuleSource.js2684 gl.depthMask(glState.DEPTH_WRITEMASK);