/external/chromium_org/third_party/angle/src/libGLESv2/ |
D | angletypes.h | 84 bool depthMask; member
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D | Context.cpp | 87 mState.depthStencil.depthMask = true; in Context() 578 mState.depthStencil.depthMask = mask; in setDepthMask() 1190 case GL_DEPTH_WRITEMASK: *params = mState.depthStencil.depthMask; break; in getBooleanv() 1912 if (mState.depthStencil.depthMask && framebufferObject->getDepthbufferType() != GL_NONE) in clear()
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
D | RenderStateCache.cpp | 301 dsDesc.DepthWriteMask = gl_d3d11::ConvertDepthMask(dsState.depthMask); in getDepthStencilState()
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D | Renderer9.cpp | 1037 mDevice->SetRenderState(D3DRS_ZWRITEENABLE, depthStencilState.depthMask ? TRUE : FALSE); in setDepthStencilState()
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D | Renderer11.cpp | 1714 glDSState.depthMask = (clearParams.mask & GL_DEPTH_BUFFER_BIT) != 0; in maskedClear()
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/ |
D | GraphicsContext3D.h | 242 void depthMask(GC3Dboolean flag);
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D | GraphicsContext3D.cpp | 330 DELEGATE_TO_WEBCONTEXT_1(depthMask, GC3Dboolean) in DELEGATE_TO_WEBCONTEXT_4()
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/ |
D | DrawingBuffer.cpp | 700 m_context->depthMask(true); in reset()
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/external/chromium_org/third_party/WebKit/Source/web/tests/ |
D | MockWebGraphicsContext3D.h | 104 virtual void depthMask(WGC3Dboolean flag) { } in depthMask() function
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/external/chromium_org/third_party/WebKit/public/platform/ |
D | WebGraphicsContext3D.h | 248 virtual void depthMask(WGC3Dboolean flag) = 0;
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/external/chromium_org/webkit/common/gpu/ |
D | webgraphicscontext3d_in_process_command_buffer_impl.h | 154 virtual void depthMask(WGC3Dboolean flag); in NON_EXPORTED_BASE()
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D | webgraphicscontext3d_in_process_command_buffer_impl.cc | 523 DELEGATE_TO_GL_1(depthMask, DepthMask, WGC3Dboolean) in DELEGATE_TO_GL_2()
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/external/chromium_org/content/common/gpu/client/ |
D | webgraphicscontext3d_command_buffer_impl.h | 207 virtual void depthMask(WGC3Dboolean flag);
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D | webgraphicscontext3d_command_buffer_impl.cc | 648 DELEGATE_TO_GL_1(depthMask, DepthMask, WGC3Dboolean) in DELEGATE_TO_GL_5()
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/external/chromium_org/cc/test/ |
D | fake_web_graphics_context_3d.h | 181 virtual void depthMask(blink::WGC3Dboolean flag) {} in depthMask() function
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/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
D | WebGLRenderingContext.h | 151 void depthMask(GC3Dboolean);
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D | WebGLRenderingContext.cpp | 833 m_context->depthMask(true); in clearIfComposited() 869 m_context->depthMask(m_depthMask); in restoreStateAfterClear() 1717 void WebGLRenderingContext::depthMask(GC3Dboolean flag) in depthMask() function in WebCore::WebGLRenderingContext 1722 m_context->depthMask(flag); in depthMask()
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D | WebGLRenderingContext.idl | 514 [StrictTypeChecking] void depthMask(GLboolean flag);
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/external/chromium_org/third_party/WebKit/Source/core/inspector/ |
D | InjectedScriptCanvasModuleSource.js | 2684 gl.depthMask(glState.DEPTH_WRITEMASK);
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