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Searched refs:depth_size (Results 1 – 25 of 27) sorted by relevance

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/external/qemu/distrib/sdl-1.2.15/src/video/photon/
DSDL_ph_gl.c59 *value=this->gl_config.depth_size; in ph_GL_GetAttribute()
223 if (this->gl_config.depth_size) in ph_SetupOpenGLContext()
226 OGLAttrib[OGLargc++]=this->gl_config.depth_size; in ph_SetupOpenGLContext()
307 if (this->gl_config.depth_size) in ph_SetupOpenGLContext()
309 fprintf(stderr, "setted depth size %d\n", this->gl_config.depth_size); in ph_SetupOpenGLContext()
310 … qnxgl_attribs_slide = qnxgl_attrib_set_depth(qnxgl_attribs_slide, this->gl_config.depth_size); in ph_SetupOpenGLContext()
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/glx/xlib/
Dglx_api.c167 GLint depth_size, GLint stencil_size, in save_glx_visual() argument
198 if (stencil_size > 0 && depth_size > 0) in save_glx_visual()
199 depth_size = 24; in save_glx_visual()
223 && (v->mesa_visual.depthBits >= depth_size || depth_size == 0) in save_glx_visual()
241 depth_size, stencil_size, in save_glx_visual()
671 GLint depth_size = 0; in choose_visual() local
778 depth_size = *parselist++; in choose_visual()
981 depth_size = 24; /* if Z and stencil, always use 24+8 format */ in choose_visual()
982 else if (depth_size > 24) in choose_visual()
983 depth_size = 32; in choose_visual()
[all …]
Dxm_api.h117 GLint depth_size,
Dxm_api.c672 GLint depth_size, in XMesaCreateVisual() argument
774 vis->depthBits = depth_size; in XMesaCreateVisual()
783 vis->haveDepthBuffer = depth_size > 0; in XMesaCreateVisual()
809 choose_depth_stencil_format(xmdpy, depth_size, stencil_size); in XMesaCreateVisual()
/external/mesa3d/src/gallium/state_trackers/glx/xlib/
Dglx_api.c167 GLint depth_size, GLint stencil_size, in save_glx_visual() argument
198 if (stencil_size > 0 && depth_size > 0) in save_glx_visual()
199 depth_size = 24; in save_glx_visual()
223 && (v->mesa_visual.depthBits >= depth_size || depth_size == 0) in save_glx_visual()
241 depth_size, stencil_size, in save_glx_visual()
671 GLint depth_size = 0; in choose_visual() local
778 depth_size = *parselist++; in choose_visual()
981 depth_size = 24; /* if Z and stencil, always use 24+8 format */ in choose_visual()
982 else if (depth_size > 24) in choose_visual()
983 depth_size = 32; in choose_visual()
[all …]
Dxm_api.h117 GLint depth_size,
Dxm_api.c672 GLint depth_size, in XMesaCreateVisual() argument
774 vis->depthBits = depth_size; in XMesaCreateVisual()
783 vis->haveDepthBuffer = depth_size > 0; in XMesaCreateVisual()
809 choose_depth_stencil_format(xmdpy, depth_size, stencil_size); in XMesaCreateVisual()
/external/chromium_org/gpu/gles2_conform_support/egl/
Ddisplay.cc148 EGLint depth_size = 0; in CreateWindowSurface() local
151 GetConfigAttrib(config, EGL_DEPTH_SIZE, &depth_size); in CreateWindowSurface()
156 attribs.push_back(depth_size); in CreateWindowSurface()
/external/qemu/distrib/sdl-1.2.15/src/video/maccommon/
DSDL_macgl.c64 if ( this->gl_config.depth_size != 0 ) { in Mac_GL_Init()
66 attributes[i++] = this->gl_config.depth_size; in Mac_GL_Init()
/external/chromium_org/gpu/command_buffer/client/
Dgl_in_process_context.cc168 if (attribs.depth_size >= 0) { in Initialize()
170 attrib_vector.push_back(attribs.depth_size); in Initialize()
304 depth_size(-1), in GLInProcessContextAttribs()
Dgl_in_process_context.h40 int32 depth_size; member
/external/webp/src/utils/
Dhuffman_encode.c351 const int depth_size = tree->num_symbols; in VP8LCreateCompressedHuffmanTree() local
355 while (i < depth_size) { in VP8LCreateCompressedHuffmanTree()
359 while (k < depth_size && tree->code_lengths[k] == value) ++k; in VP8LCreateCompressedHuffmanTree()
/external/chromium_org/third_party/libwebp/utils/
Dhuffman_encode.c351 const int depth_size = tree->num_symbols; in VP8LCreateCompressedHuffmanTree() local
355 while (i < depth_size) { in VP8LCreateCompressedHuffmanTree()
359 while (k < depth_size && tree->code_lengths[k] == value) ++k; in VP8LCreateCompressedHuffmanTree()
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/x11/
Dfakeglx.c268 GLint depth_size, GLint stencil_size, in save_glx_visual() argument
320 && (v->mesa_visual.depthBits >= depth_size || depth_size == 0) in save_glx_visual()
338 depth_size, stencil_size, in save_glx_visual()
901 GLint depth_size = 0; in choose_visual() local
1008 depth_size = *parselist++; in choose_visual()
1191 depth_size = default_depth_bits(); in choose_visual()
1219 if (depth_size > 24) in choose_visual()
1220 depth_size = 32; in choose_visual()
1221 else if (depth_size > 16) in choose_visual()
1222 depth_size = 24; in choose_visual()
[all …]
Dxmesa.h138 GLint depth_size,
Dxm_api.c746 GLint depth_size, in XMesaCreateVisual() argument
851 depth_size, in XMesaCreateVisual()
/external/mesa3d/src/mesa/drivers/x11/
Dfakeglx.c268 GLint depth_size, GLint stencil_size, in save_glx_visual() argument
320 && (v->mesa_visual.depthBits >= depth_size || depth_size == 0) in save_glx_visual()
338 depth_size, stencil_size, in save_glx_visual()
901 GLint depth_size = 0; in choose_visual() local
1008 depth_size = *parselist++; in choose_visual()
1191 depth_size = default_depth_bits(); in choose_visual()
1219 if (depth_size > 24) in choose_visual()
1220 depth_size = 32; in choose_visual()
1221 else if (depth_size > 16) in choose_visual()
1222 depth_size = 24; in choose_visual()
[all …]
Dxmesa.h138 GLint depth_size,
Dxm_api.c746 GLint depth_size, in XMesaCreateVisual() argument
851 depth_size, in XMesaCreateVisual()
/external/qemu/distrib/sdl-1.2.15/src/video/wincommon/
DSDL_wingl.c216 GL_pfd.cDepthBits = this->gl_config.depth_size; in WIN_GL_SetupWindow()
252 *iAttr++ = this->gl_config.depth_size; in WIN_GL_SetupWindow()
/external/qemu/distrib/sdl-1.2.15/src/video/
DSDL_sysvideo.h299 int depth_size; member
/external/qemu/distrib/sdl-1.2.15/src/video/ataricommon/
DSDL_atarigl.c485 (gl_curdepth == this->gl_config.depth_size) && in InitNew()
494 osmesa_format, this->gl_config.depth_size, in InitNew()
499 gl_curdepth = this->gl_config.depth_size; in InitNew()
/external/qemu/distrib/sdl-1.2.15/src/video/x11/
DSDL_x11gl.c151 attribs[i++] = this->gl_config.depth_size; in X11_GL_GetVisual()
/external/qemu/distrib/sdl-1.2.15/src/video/quartz/
DSDL_QuartzGL.m92 attr[i++] = this->gl_config.depth_size;
/external/qemu/distrib/sdl-1.2.15/src/video/bwindow/
DSDL_sysvideo.cc514 if (_this->gl_config.depth_size > 0) in BE_SetVideoMode()

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