Searched refs:destBlendRGB (Results 1 – 5 of 5) sorted by relevance
64 GLenum destBlendRGB; member
73 mState.blend.destBlendRGB = GL_ZERO; in Context()404 mState.blend.destBlendRGB = destRGB; in setBlendFactors()1330 …case GL_BLEND_DST_RGB: *params = mState.blend.destBlendRGB; b… in getIntegerv()
135 rtBlend.DestBlend = gl_d3d11::ConvertBlendFunc(blendState.destBlendRGB, false); in getBlendState()
868 …blendState.destBlendRGB != GL_CONSTANT_ALPHA && blendState.destBlendRGB != GL_ONE_MINUS_CONSTANT_A… in setBlendState()881 … mDevice->SetRenderState(D3DRS_DESTBLEND, gl_d3d9::ConvertBlendFunc(blendState.destBlendRGB)); in setBlendState()885 blendState.destBlendRGB != blendState.destBlendAlpha || in setBlendState()
678 …blendState.destBlendRGB != GL_CONSTANT_ALPHA && blendState.destBlendRGB != GL_ONE_MINUS_CONSTANT_A… in setBlendState()1737 glBlendState.destBlendRGB = GL_ZERO; in maskedClear()