Searched refs:did_invert (Results 1 – 3 of 3) sorted by relevance
131 bool did_invert = transformation.invert(&t); in LoadClippingRegionToCGContext() local132 if (!did_invert) in LoadClippingRegionToCGContext()
653 bool did_invert = root_layer->screen_space_transform().GetInverse( in AppendQuadsToFillScreen() local655 DCHECK(did_invert); in AppendQuadsToFillScreen()2080 bool did_invert = layer_impl->screen_space_transform().GetInverse( in ScrollLayerWithViewportSpaceDelta() local2084 DCHECK(did_invert); in ScrollLayerWithViewportSpaceDelta()
1286 bool did_invert = device_transform.GetInverse(&inverse_device_transform); in SetupQuadForAntialiasing() local1287 DCHECK(did_invert); in SetupQuadForAntialiasing()