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Searched refs:doEvent (Results 1 – 25 of 34) sorted by relevance

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/external/chromium_org/third_party/skia/src/animator/
DSkDisplayMovie.h26 bool doEvent(const SkEvent& evt) { in doEvent() function
27 return fLoaded && fMovie.doEvent(evt); in doEvent()
29 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
DSkDisplayMovie.cpp67 bool SkDisplayMovie::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) { in doEvent() function in SkDisplayMovie
71 return fMovie.fMaker->fEvents.doEvent(*fMovie.fMaker, kind, state); in doEvent()
108 movieMaker->fEvents.doEvent(*movieMaker, SkDisplayEvent::kOnload, NULL); in enable()
DSkDisplayEvents.cpp29 bool SkEvents::doEvent(SkAnimateMaker& maker, SkDisplayEvent::Kind kind, SkEventState* state) { in doEvent() function in SkEvents
48 movie->doEvent(kind, state); in doEvent()
DSkDrawable.cpp12 bool SkDrawable::doEvent(SkDisplayEvent::Kind , SkEventState* ) { in doEvent() function in SkDrawable
DSkDrawable.h21 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
DSkAnimator.cpp102 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyChar, &state); in doCharEvent()
113 bool result = fMaker->fEvents.doEvent(*fMaker, in doClickEvent()
127 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyPress, &state); in doKeyEvent()
138 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyPressUp, &state); in doKeyUpEvent()
177 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kMouseDown, &state); in findClickEvent()
419 fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kOnEnd, &eventState); in onEvent()
435 movie->doEvent(evt); in onEvent()
DSkDisplayEvents.h30 bool doEvent(SkAnimateMaker& , SkDisplayEvent::Kind , SkEventState* );
DSkAnimateMaker.cpp175 bool SkAnimateMaker::doEvent(const SkEvent& event) { in doEvent() function in SkAnimateMaker
176 return (!fInMovie || fLoaded) && fAnimator->doEvent(event); in doEvent()
238 movieMaker->fEvents.doEvent(*movieMaker, SkDisplayEvent::kOnload, NULL);
DSkDrawGroup.h27 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
/external/skia/src/animator/
DSkDisplayMovie.h26 bool doEvent(const SkEvent& evt) { in doEvent() function
27 return fLoaded && fMovie.doEvent(evt); in doEvent()
29 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
DSkDisplayMovie.cpp67 bool SkDisplayMovie::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) { in doEvent() function in SkDisplayMovie
71 return fMovie.fMaker->fEvents.doEvent(*fMovie.fMaker, kind, state); in doEvent()
108 movieMaker->fEvents.doEvent(*movieMaker, SkDisplayEvent::kOnload, NULL); in enable()
DSkDisplayEvents.cpp29 bool SkEvents::doEvent(SkAnimateMaker& maker, SkDisplayEvent::Kind kind, SkEventState* state) { in doEvent() function in SkEvents
48 movie->doEvent(kind, state); in doEvent()
DSkDrawable.cpp12 bool SkDrawable::doEvent(SkDisplayEvent::Kind , SkEventState* ) { in doEvent() function in SkDrawable
DSkDrawable.h21 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
DSkAnimator.cpp102 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyChar, &state); in doCharEvent()
113 bool result = fMaker->fEvents.doEvent(*fMaker, in doClickEvent()
127 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyPress, &state); in doKeyEvent()
138 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyPressUp, &state); in doKeyUpEvent()
177 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kMouseDown, &state); in findClickEvent()
419 fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kOnEnd, &eventState); in onEvent()
435 movie->doEvent(evt); in onEvent()
DSkDisplayEvents.h30 bool doEvent(SkAnimateMaker& , SkDisplayEvent::Kind , SkEventState* );
DSkAnimateMaker.cpp175 bool SkAnimateMaker::doEvent(const SkEvent& event) { in doEvent() function in SkAnimateMaker
176 return (!fInMovie || fLoaded) && fAnimator->doEvent(event); in doEvent()
238 movieMaker->fEvents.doEvent(*movieMaker, SkDisplayEvent::kOnload, NULL);
DSkDrawGroup.h27 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
DSkDrawGroup.cpp94 bool SkGroup::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) { in doEvent() function in SkGroup
100 handled |= drawable->doEvent(kind, state); in doEvent()
/external/skia/src/views/
DSkWindow.cpp235 return focus->doEvent(evt); in handleChar()
254 if (focus->doEvent(evt)) in handleKey()
284 if (focus->doEvent(evt)) in handleKeyUp()
DSkEventSink.cpp74 bool SkEventSink::doEvent(const SkEvent& evt) { in doEvent() function in SkEventSink
230 return sink->doEvent(evt) ? kHandled_EventResult : kNotHandled_EventResult; in DoEvent()
/external/chromium_org/third_party/skia/src/views/
DSkWindow.cpp235 return focus->doEvent(evt); in handleChar()
254 if (focus->doEvent(evt)) in handleKey()
284 if (focus->doEvent(evt)) in handleKeyUp()
DSkEventSink.cpp74 bool SkEventSink::doEvent(const SkEvent& evt) { in doEvent() function in SkEventSink
230 return sink->doEvent(evt) ? kHandled_EventResult : kNotHandled_EventResult; in DoEvent()
/external/chromium_org/third_party/skia/include/views/
DSkEventSink.h39 bool doEvent(const SkEvent&);
/external/skia/include/views/
DSkEventSink.h39 bool doEvent(const SkEvent&);

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