Searched refs:dragged (Results 1 – 25 of 56) sorted by relevance
123
26 // CASE A: hoverButton_ == button implies we've dragged over31 // This implies we've dragged over a new folder, so we'll close the old44 // CASE C: we don't have a current hoverButton_ but we have dragged onto
151 // be dragged to the trash.159 // be dragged to the trash.
13 // Write information about the file being dragged to the pasteboard.
91 // as the tab controller being dragged.110 // Simply pretend the tab wasn't dragged (far enough).225 // Create or identify the dragged controller.293 // Move the dragged window to the right place on the screen.463 // This has the side effect of sometimes leaving the dragged window
19 // Write information about the file being dragged to the pasteboard.
162 // Middle button mouse dragged in the view and up without leading mouse down.222 // Middle button mouse dragged in the view and up without leading mouse down.
142 // Middle button mouse dragged in the view and up without leading mouse down.202 // Middle button mouse dragged in the view and up without leading mouse down.
295 bool compare_bounds(const gfx::Rect dragged, const gfx::Rect other) { in compare_bounds()296 if (dragged.CenterPoint().y() < other.CenterPoint().y()) in compare_bounds()297 return dragged.CenterPoint().y() < other.y() - delta_; in compare_bounds()298 return dragged.CenterPoint().y() < other.bottom() + delta_; in compare_bounds()
151 // Called when the button is clicked and dragged/held.
294 const ui::MouseEvent dragged(ui::ET_MOUSE_DRAGGED, gfx::Point(x - 1, 0), in TEST_F() local296 helper_->header()->OnMouseDragged(dragged); in TEST_F()
175 // Called when the button is clicked and dragged/held.
188 /* when dragged over we move this */
221 // This has the side effect of sometimes leaving the dragged window319 // Simply pretend the tab wasn't dragged (far enough).455 // Create or identify the dragged controller.506 // Move the dragged window to the right place on the screen.573 // The drag/click is done. If the user dragged the mouse, finalize the drag
240 * dragged/dropped on the app's icon. You need to have a
239 * dragged/dropped on the app's icon. You need to have a