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/external/chromium_org/chrome/browser/ui/cocoa/bookmarks/
Dbookmark_bar_folder_hover_state.mm26 // CASE A: hoverButton_ == button implies we've dragged over
31 // This implies we've dragged over a new folder, so we'll close the old
44 // CASE C: we don't have a current hoverButton_ but we have dragged onto
Dbookmark_button_unittest.mm151 // be dragged to the trash.
159 // be dragged to the trash.
/external/chromium/chrome/browser/ui/cocoa/bookmarks/
Dbookmark_bar_folder_hover_state.mm26 // CASE A: hoverButton_ == button implies we've dragged over
31 // This implies we've dragged over a new folder, so we'll close the old
44 // CASE C: we don't have a current hoverButton_ but we have dragged onto
Dbookmark_button_unittest.mm151 // be dragged to the trash.
159 // be dragged to the trash.
/external/chromium_org/chrome/browser/ui/cocoa/download/
Ddownload_util_mac.mm13 // Write information about the file being dragged to the pasteboard.
/external/chromium_org/chrome/browser/ui/cocoa/tabs/
Dtab_strip_drag_controller.mm91 // as the tab controller being dragged.
110 // Simply pretend the tab wasn't dragged (far enough).
225 // Create or identify the dragged controller.
293 // Move the dragged window to the right place on the screen.
463 // This has the side effect of sometimes leaving the dragged window
/external/chromium/chrome/browser/ui/cocoa/download/
Ddownload_util_mac.mm19 // Write information about the file being dragged to the pasteboard.
/external/chromium_org/chrome/browser/ui/cocoa/toolbar/
Dtoolbar_button_unittest.mm162 // Middle button mouse dragged in the view and up without leading mouse down.
222 // Middle button mouse dragged in the view and up without leading mouse down.
/external/chromium/chrome/browser/ui/cocoa/toolbar/
Dtoolbar_button_unittest.mm142 // Middle button mouse dragged in the view and up without leading mouse down.
202 // Middle button mouse dragged in the view and up without leading mouse down.
/external/chromium_org/ash/wm/dock/
Ddocked_window_layout_manager.cc295 bool compare_bounds(const gfx::Rect dragged, const gfx::Rect other) { in compare_bounds()
296 if (dragged.CenterPoint().y() < other.CenterPoint().y()) in compare_bounds()
297 return dragged.CenterPoint().y() < other.y() - delta_; in compare_bounds()
298 return dragged.CenterPoint().y() < other.bottom() + delta_; in compare_bounds()
/external/chromium/chrome/browser/ui/cocoa/
Dmenu_button.mm151 // Called when the button is clicked and dragged/held.
/external/chromium_org/ui/views/controls/table/
Dtable_view_unittest.cc294 const ui::MouseEvent dragged(ui::ET_MOUSE_DRAGGED, gfx::Point(x - 1, 0), in TEST_F() local
296 helper_->header()->OnMouseDragged(dragged); in TEST_F()
/external/chromium_org/chrome/browser/ui/cocoa/
Dmenu_button.mm175 // Called when the button is clicked and dragged/held.
/external/chromium/chrome/browser/resources/ntp/
Dmost_visited.css188 /* when dragged over we move this */
/external/chromium/chrome/browser/ui/cocoa/tabs/
Dtab_view.mm221 // This has the side effect of sometimes leaving the dragged window
319 // Simply pretend the tab wasn't dragged (far enough).
455 // Create or identify the dragged controller.
506 // Move the dragged window to the right place on the screen.
573 // The drag/click is done. If the user dragged the mouse, finalize the drag
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL Application/
DSDLMain.m240 * dragged/dropped on the app's icon. You need to have a
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/
DSDLMain.m240 * dragged/dropped on the app's icon. You need to have a
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/
DSDLMain.m240 * dragged/dropped on the app's icon. You need to have a
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL Application/
DSDLMain.m240 * dragged/dropped on the app's icon. You need to have a
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/
DSDLMain.m240 * dragged/dropped on the app's icon. You need to have a
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/
DSDLMain.m240 * dragged/dropped on the app's icon. You need to have a
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/
DSDLMain.m240 * dragged/dropped on the app's icon. You need to have a
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL Application/
DSDLMain.m240 * dragged/dropped on the app's icon. You need to have a
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/
DSDLMain.m240 * dragged/dropped on the app's icon. You need to have a
/external/qemu/distrib/sdl-1.2.15/src/main/macosx/
DSDLMain.m239 * dragged/dropped on the app's icon. You need to have a

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