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Searched refs:dstReadInShaderSupport (Results 1 – 6 of 6) sorted by relevance

/external/chromium_org/third_party/skia/src/gpu/
DGrDrawTargetCaps.h39 bool dstReadInShaderSupport() const { return fDstReadInShaderSupport; } in dstReadInShaderSupport() function
DGrDrawTarget.cpp416 if (this->caps()->dstReadInShaderSupport() || !this->getDrawState().willEffectReadDstColor()) { in setupDstReadIfNecessary()
/external/skia/src/gpu/
DGrDrawTargetCaps.h39 bool dstReadInShaderSupport() const { return fDstReadInShaderSupport; } in dstReadInShaderSupport() function
DGrDrawTarget.cpp416 if (this->caps()->dstReadInShaderSupport() || !this->getDrawState().willEffectReadDstColor()) { in setupDstReadIfNecessary()
/external/skia/src/gpu/gl/
DGrGLProgramDesc.cpp173 SkASSERT(NULL != dstCopy || gpu->caps()->dstReadInShaderSupport()); in Build()
/external/chromium_org/third_party/skia/src/gpu/gl/
DGrGLProgramDesc.cpp173 SkASSERT(NULL != dstCopy || gpu->caps()->dstReadInShaderSupport()); in Build()