Searched refs:elapsed_ms (Results 1 – 4 of 4) sorted by relevance
51 int elapsed_ms = 0; in TryGetCrossProcessLock() local55 elapsed_ms < kMaxTimeoutMS) { in TryGetCrossProcessLock()57 elapsed_ms += kSleepPerTryMS; in TryGetCrossProcessLock()
195 int elapsed_ms = kFakeCaptureTimeoutMs * frame_count_; in OnCaptureTask() local196 int milliseconds = elapsed_ms % 1000; in OnCaptureTask()197 int seconds = (elapsed_ms / 1000) % 60; in OnCaptureTask()198 int minutes = (elapsed_ms / 1000 / 60) % 60; in OnCaptureTask()199 int hours = (elapsed_ms / 1000 / 60 / 60) % 60; in OnCaptureTask()
153 UINT32 ticks, elapsed_ms; in rw_main_log_stats() local156 elapsed_ms = GKI_TICKS_TO_MS (ticks); in rw_main_log_stats()160 RW_TRACE_DEBUG1 (" time activated %i ms", elapsed_ms); in rw_main_log_stats()
1079 int64 elapsed_ms = check_timer.Elapsed().InMilliseconds(); in CheckTreeInvariants() local1080 if (elapsed_ms > max_ms) { in CheckTreeInvariants()1081 VLOG(1) << "Cutting Invariant check short after " << elapsed_ms in CheckTreeInvariants()