/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
D | Renderer9.h | 89 …virtual GLenum applyIndexBuffer(const GLvoid *indices, gl::Buffer *elementArrayBuffer, GLsizei cou… 92 …de, GLsizei count, GLenum type, const GLvoid *indices, gl::Buffer *elementArrayBuffer, const Trans… 207 …p(GLsizei count, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer); 208 …awIndexedPoints(GLsizei count, GLenum type, const GLvoid *indices, gl::Buffer *elementArrayBuffer);
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D | Renderer11.h | 75 …virtual GLenum applyIndexBuffer(const GLvoid *indices, gl::Buffer *elementArrayBuffer, GLsizei cou… 78 …de, GLsizei count, GLenum type, const GLvoid *indices, gl::Buffer *elementArrayBuffer, const Trans… 190 …p(GLsizei count, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer); 191 …unt, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer, int instanc…
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D | Renderer.h | 136 …virtual GLenum applyIndexBuffer(const GLvoid *indices, gl::Buffer *elementArrayBuffer, GLsizei cou… 139 …de, GLsizei count, GLenum type, const GLvoid *indices, gl::Buffer *elementArrayBuffer, const Trans…
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D | Renderer9.cpp | 1392 GLenum Renderer9::applyIndexBuffer(const GLvoid *indices, gl::Buffer *elementArrayBuffer, GLsizei c… in applyIndexBuffer() argument 1394 …GLenum err = mIndexDataManager->prepareIndexData(type, count, elementArrayBuffer, indices, indexIn… in applyIndexBuffer() 1451 …de, GLsizei count, GLenum type, const GLvoid *indices, gl::Buffer *elementArrayBuffer, const Trans… in drawElements() argument 1457 drawIndexedPoints(count, type, indices, elementArrayBuffer); in drawElements() 1461 drawLineLoop(count, type, indices, indexInfo.minIndex, elementArrayBuffer); in drawElements() 1473 …op(GLsizei count, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer) in drawLineLoop() argument 1476 if (type != GL_NONE && elementArrayBuffer) in drawLineLoop() 1478 gl::Buffer *indexBuffer = elementArrayBuffer; in drawLineLoop() 1670 …rawIndexedPoints(GLsizei count, GLenum type, const GLvoid *indices, gl::Buffer *elementArrayBuffer) in drawIndexedPoints() argument 1675 if (elementArrayBuffer) in drawIndexedPoints() [all …]
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D | Renderer11.cpp | 1053 GLenum Renderer11::applyIndexBuffer(const GLvoid *indices, gl::Buffer *elementArrayBuffer, GLsizei … in applyIndexBuffer() argument 1055 …GLenum err = mIndexDataManager->prepareIndexData(type, count, elementArrayBuffer, indices, indexIn… in applyIndexBuffer() 1108 …de, GLsizei count, GLenum type, const GLvoid *indices, gl::Buffer *elementArrayBuffer, const Trans… in drawElements() argument 1112 drawLineLoop(count, type, indices, indexInfo.minIndex, elementArrayBuffer); in drawElements() 1116 drawTriangleFan(count, type, indices, indexInfo.minIndex, elementArrayBuffer, instances); in drawElements() 1128 …op(GLsizei count, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer) in drawLineLoop() argument 1131 if (type != GL_NONE && elementArrayBuffer) in drawLineLoop() 1133 gl::Buffer *indexBuffer = elementArrayBuffer; in drawLineLoop() 1231 …unt, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer, int instanc… in drawTriangleFan() argument 1234 if (type != GL_NONE && elementArrayBuffer) in drawTriangleFan() [all …]
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/external/skia/src/gpu/gl/debug/ |
D | GrDebugGL.cpp | 120 void GrDebugGL::setElementArrayBuffer(GrBufferObj *elementArrayBuffer) { in setElementArrayBuffer() argument 130 fElementArrayBuffer = elementArrayBuffer; in setElementArrayBuffer()
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D | GrDebugGL.h | 65 void setElementArrayBuffer(GrBufferObj *elementArrayBuffer);
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/external/chromium_org/third_party/skia/src/gpu/gl/debug/ |
D | GrDebugGL.cpp | 120 void GrDebugGL::setElementArrayBuffer(GrBufferObj *elementArrayBuffer) { in setElementArrayBuffer() argument 130 fElementArrayBuffer = elementArrayBuffer; in setElementArrayBuffer()
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D | GrDebugGL.h | 65 void setElementArrayBuffer(GrBufferObj *elementArrayBuffer);
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
D | Context.cpp | 236 mState.elementArrayBuffer.set(NULL); in ~Context() 868 mState.elementArrayBuffer.set(getBuffer(buffer)); in bindElementArrayBuffer() 1149 return mState.elementArrayBuffer.get(); in getElementArrayBuffer() 1303 … case GL_ELEMENT_ARRAY_BUFFER_BINDING: *params = mState.elementArrayBuffer.id(); break; in getIntegerv() 2009 if (!indices && !mState.elementArrayBuffer) in drawElements() 2027 …GLenum err = mRenderer->applyIndexBuffer(indices, mState.elementArrayBuffer.get(), count, mode, ty… in drawElements() 2052 …mRenderer->drawElements(mode, count, type, indices, mState.elementArrayBuffer.get(), indexInfo, in… in drawElements() 2334 if (mState.elementArrayBuffer.id() == buffer) in detachBuffer() 2336 mState.elementArrayBuffer.set(NULL); in detachBuffer()
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D | Context.h | 154 BindingPointer<Buffer> elementArrayBuffer; member
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