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Searched refs:elementArrayBuffer (Results 1 – 11 of 11) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
DRenderer9.h89 …virtual GLenum applyIndexBuffer(const GLvoid *indices, gl::Buffer *elementArrayBuffer, GLsizei cou…
92 …de, GLsizei count, GLenum type, const GLvoid *indices, gl::Buffer *elementArrayBuffer, const Trans…
207 …p(GLsizei count, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer);
208 …awIndexedPoints(GLsizei count, GLenum type, const GLvoid *indices, gl::Buffer *elementArrayBuffer);
DRenderer11.h75 …virtual GLenum applyIndexBuffer(const GLvoid *indices, gl::Buffer *elementArrayBuffer, GLsizei cou…
78 …de, GLsizei count, GLenum type, const GLvoid *indices, gl::Buffer *elementArrayBuffer, const Trans…
190 …p(GLsizei count, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer);
191 …unt, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer, int instanc…
DRenderer.h136 …virtual GLenum applyIndexBuffer(const GLvoid *indices, gl::Buffer *elementArrayBuffer, GLsizei cou…
139 …de, GLsizei count, GLenum type, const GLvoid *indices, gl::Buffer *elementArrayBuffer, const Trans…
DRenderer9.cpp1392 GLenum Renderer9::applyIndexBuffer(const GLvoid *indices, gl::Buffer *elementArrayBuffer, GLsizei c… in applyIndexBuffer() argument
1394 …GLenum err = mIndexDataManager->prepareIndexData(type, count, elementArrayBuffer, indices, indexIn… in applyIndexBuffer()
1451 …de, GLsizei count, GLenum type, const GLvoid *indices, gl::Buffer *elementArrayBuffer, const Trans… in drawElements() argument
1457 drawIndexedPoints(count, type, indices, elementArrayBuffer); in drawElements()
1461 drawLineLoop(count, type, indices, indexInfo.minIndex, elementArrayBuffer); in drawElements()
1473 …op(GLsizei count, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer) in drawLineLoop() argument
1476 if (type != GL_NONE && elementArrayBuffer) in drawLineLoop()
1478 gl::Buffer *indexBuffer = elementArrayBuffer; in drawLineLoop()
1670 …rawIndexedPoints(GLsizei count, GLenum type, const GLvoid *indices, gl::Buffer *elementArrayBuffer) in drawIndexedPoints() argument
1675 if (elementArrayBuffer) in drawIndexedPoints()
[all …]
DRenderer11.cpp1053 GLenum Renderer11::applyIndexBuffer(const GLvoid *indices, gl::Buffer *elementArrayBuffer, GLsizei … in applyIndexBuffer() argument
1055 …GLenum err = mIndexDataManager->prepareIndexData(type, count, elementArrayBuffer, indices, indexIn… in applyIndexBuffer()
1108 …de, GLsizei count, GLenum type, const GLvoid *indices, gl::Buffer *elementArrayBuffer, const Trans… in drawElements() argument
1112 drawLineLoop(count, type, indices, indexInfo.minIndex, elementArrayBuffer); in drawElements()
1116 drawTriangleFan(count, type, indices, indexInfo.minIndex, elementArrayBuffer, instances); in drawElements()
1128 …op(GLsizei count, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer) in drawLineLoop() argument
1131 if (type != GL_NONE && elementArrayBuffer) in drawLineLoop()
1133 gl::Buffer *indexBuffer = elementArrayBuffer; in drawLineLoop()
1231 …unt, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer, int instanc… in drawTriangleFan() argument
1234 if (type != GL_NONE && elementArrayBuffer) in drawTriangleFan()
[all …]
/external/skia/src/gpu/gl/debug/
DGrDebugGL.cpp120 void GrDebugGL::setElementArrayBuffer(GrBufferObj *elementArrayBuffer) { in setElementArrayBuffer() argument
130 fElementArrayBuffer = elementArrayBuffer; in setElementArrayBuffer()
DGrDebugGL.h65 void setElementArrayBuffer(GrBufferObj *elementArrayBuffer);
/external/chromium_org/third_party/skia/src/gpu/gl/debug/
DGrDebugGL.cpp120 void GrDebugGL::setElementArrayBuffer(GrBufferObj *elementArrayBuffer) { in setElementArrayBuffer() argument
130 fElementArrayBuffer = elementArrayBuffer; in setElementArrayBuffer()
DGrDebugGL.h65 void setElementArrayBuffer(GrBufferObj *elementArrayBuffer);
/external/chromium_org/third_party/angle/src/libGLESv2/
DContext.cpp236 mState.elementArrayBuffer.set(NULL); in ~Context()
868 mState.elementArrayBuffer.set(getBuffer(buffer)); in bindElementArrayBuffer()
1149 return mState.elementArrayBuffer.get(); in getElementArrayBuffer()
1303 … case GL_ELEMENT_ARRAY_BUFFER_BINDING: *params = mState.elementArrayBuffer.id(); break; in getIntegerv()
2009 if (!indices && !mState.elementArrayBuffer) in drawElements()
2027 …GLenum err = mRenderer->applyIndexBuffer(indices, mState.elementArrayBuffer.get(), count, mode, ty… in drawElements()
2052 …mRenderer->drawElements(mode, count, type, indices, mState.elementArrayBuffer.get(), indexInfo, in… in drawElements()
2334 if (mState.elementArrayBuffer.id() == buffer) in detachBuffer()
2336 mState.elementArrayBuffer.set(NULL); in detachBuffer()
DContext.h154 BindingPointer<Buffer> elementArrayBuffer; member