Searched refs:end_ms (Results 1 – 2 of 2) sorted by relevance
74 Uint32 end_ms; in SDL_Delay() local76 end_ms = SDL_GetTicks() + ms; in SDL_Delay()79 } while ( SDL_GetTicks() < end_ms ); in SDL_Delay()
244 var end_ms = e.done ? e.done : e.ms;245 var new_thread = new TLThread(e.thread, e.ms, end_ms);254 var end_ms = e.done ? e.done : e.ms;255 if (end_ms > this.endms) this.endms = end_ms;256 if (end_ms > thread.endms) thread.endms = end_ms;