Searched refs:event_dispatcher_ (Results 1 – 4 of 4) sorted by relevance
126 event_dispatcher_.reset(new HostEventDispatcher()); in OnSessionStateChange()127 event_dispatcher_->Init( in OnSessionStateChange()131 event_dispatcher_->set_input_stub(input_stub_); in OnSessionStateChange()132 event_dispatcher_->set_sequence_number_callback(base::Bind( in OnSessionStateChange()185 if (!event_dispatcher_.get() || !event_dispatcher_->is_connected()) in NotifyIfChannelsReady()203 event_dispatcher_.reset(); in CloseChannels()
169 event_dispatcher_.reset(new ClientEventDispatcher()); in OnSessionStateChange()170 event_dispatcher_->Init( in OnSessionStateChange()247 if (!event_dispatcher_.get() || !event_dispatcher_->is_connected()) in NotifyIfChannelsReady()260 event_forwarder_.set_input_stub(event_dispatcher_.get()); in NotifyIfChannelsReady()271 event_dispatcher_.reset(); in CloseChannels()
131 scoped_ptr<HostEventDispatcher> event_dispatcher_; variable
162 scoped_ptr<ClientEventDispatcher> event_dispatcher_; variable