Searched refs:event_location_in_screen (Results 1 – 2 of 2) sorted by relevance
74 gfx::Point event_location_in_screen = event->location(); in ProcessPressedEvent() local76 ConvertPointToScreen(target, &event_location_in_screen); in ProcessPressedEvent()78 !bubble_->GetBoundsInScreen().Contains(event_location_in_screen) && in ProcessPressedEvent()79 !anchor_->GetBoundsInScreen().Contains(event_location_in_screen)) { in ProcessPressedEvent()
152 gfx::Point event_location_in_screen(event.location()); in UpdatePressedButton() local153 views::View::ConvertPointToScreen(this, &event_location_in_screen); in UpdatePressedButton()160 event_location_in_screen, pressed_button_hittest_insets); in UpdatePressedButton()