/external/chromium_org/third_party/mesa/src/src/mesa/tnl/ |
D | t_vb_texgen.c | 102 const GLvector4f *eye ) in build_m3() argument 104 GLuint stride = eye->stride; in build_m3() 105 GLfloat *coord = (GLfloat *)eye->start; in build_m3() 106 GLuint count = eye->count; in build_m3() 129 const GLvector4f *eye ) in build_m2() argument 131 GLuint stride = eye->stride; in build_m2() 132 GLfloat *coord = eye->start; in build_m2() 133 GLuint count = eye->count; in build_m2() 159 const GLvector4f *eye ); 178 const GLvector4f *eye ) in build_f3() argument [all …]
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D | t_rasterpos.c | 377 GLfloat eye[4], clip[4], ndc[3], d; in _tnl_RasterPos() local 382 TRANSFORM_POINT( eye, ctx->ModelviewMatrixStack.Top->m, vObj ); in _tnl_RasterPos() 384 TRANSFORM_POINT( clip, ctx->ProjectionMatrixStack.Top->m, eye ); in _tnl_RasterPos() 432 SQRTF( eye[0]*eye[0] + eye[1]*eye[1] + eye[2]*eye[2] ); in _tnl_RasterPos() 466 compute_texgen(ctx, vObj, eye, norm, u, tc); in _tnl_RasterPos()
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D | t_vb_vertex.c | 43 GLvector4f eye; member 156 VB->EyePtr = TransformRaw( &store->eye, in run_vertex_stage() 244 _mesa_vector4f_alloc( &store->eye, 0, size, 32 ); in init_vertex_stage() 251 !store->eye.data || in init_vertex_stage() 264 _mesa_vector4f_free( &store->eye ); in dtr()
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/external/mesa3d/src/mesa/tnl/ |
D | t_vb_texgen.c | 102 const GLvector4f *eye ) in build_m3() argument 104 GLuint stride = eye->stride; in build_m3() 105 GLfloat *coord = (GLfloat *)eye->start; in build_m3() 106 GLuint count = eye->count; in build_m3() 129 const GLvector4f *eye ) in build_m2() argument 131 GLuint stride = eye->stride; in build_m2() 132 GLfloat *coord = eye->start; in build_m2() 133 GLuint count = eye->count; in build_m2() 159 const GLvector4f *eye ); 178 const GLvector4f *eye ) in build_f3() argument [all …]
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D | t_rasterpos.c | 377 GLfloat eye[4], clip[4], ndc[3], d; in _tnl_RasterPos() local 382 TRANSFORM_POINT( eye, ctx->ModelviewMatrixStack.Top->m, vObj ); in _tnl_RasterPos() 384 TRANSFORM_POINT( clip, ctx->ProjectionMatrixStack.Top->m, eye ); in _tnl_RasterPos() 432 SQRTF( eye[0]*eye[0] + eye[1]*eye[1] + eye[2]*eye[2] ); in _tnl_RasterPos() 466 compute_texgen(ctx, vObj, eye, norm, u, tc); in _tnl_RasterPos()
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D | t_vb_vertex.c | 43 GLvector4f eye; member 156 VB->EyePtr = TransformRaw( &store->eye, in run_vertex_stage() 244 _mesa_vector4f_alloc( &store->eye, 0, size, 32 ); in init_vertex_stage() 251 !store->eye.data || in init_vertex_stage() 264 _mesa_vector4f_free( &store->eye ); in dtr()
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11gears/ |
D | d3d11gears.hlsl | 47 float3 eye : EYE; 58 result.eye = -view; 70 …float specular_c = pow(saturate(dot(nnormal, normalize(normalize(input.eye) + nlight))), specular_…
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/ |
D | d3d11gears.hlsl | 47 float3 eye : EYE; 58 result.eye = -view; 70 …float specular_c = pow(saturate(dot(nnormal, normalize(normalize(input.eye) + nlight))), specular_…
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/ |
D | d3d11spikysphere.cpp | 180 D3DXVECTOR3 eye(2.0f * (float)sin(time), 0.0f, 2.0f * (float)cos(time)); in draw() local 183 D3DXMatrixLookAtLH(&view, &eye, &at, &up); in draw()
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/ |
D | d3d11spikysphere.cpp | 180 D3DXVECTOR3 eye(2.0f * (float)sin(time), 0.0f, 2.0f * (float)cos(time)); in draw() local 183 D3DXMatrixLookAtLH(&view, &eye, &at, &up); in draw()
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/external/clang/test/SemaCXX/ |
D | init-priority-attr.cpp | 10 int eye( void ) { return i; }; in eye() function in Two
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/ |
D | radeon_state_init.c | 546 ALLOC_STATE( eye, tcl_lighting_add4, EYE_STATE_SIZE, "EYE/eye-vector", 1 ); in radeonInitState() 624 rmesa->hw.eye.cmd[EYE_CMD_0] = in radeonInitState() 651 rmesa->hw.eye.emit = vec_emit; in radeonInitState() 912 rmesa->hw.eye.cmd[EYE_X] = 0; in radeonInitState() 913 rmesa->hw.eye.cmd[EYE_Y] = 0; in radeonInitState() 914 rmesa->hw.eye.cmd[EYE_Z] = IEEE_ONE; in radeonInitState() 915 rmesa->hw.eye.cmd[EYE_RESCALE_FACTOR] = IEEE_ONE; in radeonInitState()
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D | radeon_context.h | 323 struct radeon_state_atom eye; /* eye pos */ member
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_state_init.c | 546 ALLOC_STATE( eye, tcl_lighting_add4, EYE_STATE_SIZE, "EYE/eye-vector", 1 ); in radeonInitState() 624 rmesa->hw.eye.cmd[EYE_CMD_0] = in radeonInitState() 651 rmesa->hw.eye.emit = vec_emit; in radeonInitState() 912 rmesa->hw.eye.cmd[EYE_X] = 0; in radeonInitState() 913 rmesa->hw.eye.cmd[EYE_Y] = 0; in radeonInitState() 914 rmesa->hw.eye.cmd[EYE_Z] = IEEE_ONE; in radeonInitState() 915 rmesa->hw.eye.cmd[EYE_RESCALE_FACTOR] = IEEE_ONE; in radeonInitState()
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D | radeon_context.h | 323 struct radeon_state_atom eye; /* eye pos */ member
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/external/chromium-trace/trace-viewer/third_party/gl-matrix/spec/gl-matrix/ |
D | mat4-spec.js | 546 var eye = [0, 0, 1]; 550 beforeEach(function() { result = mat4.lookAt(out, eye, center, up); });
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_state_init.c | 713 ALLOC_STATE( eye, tcl_lighting_add4, EYE_STATE_SIZE, "EYE/eye-vector", 0 ); in r200InitState() 835 rmesa->hw.eye.emit = vec_emit; in r200InitState() 872 rmesa->hw.eye.cmd[EYE_CMD_0] = in r200InitState() 1258 rmesa->hw.eye.cmd[EYE_X] = 0; in r200InitState() 1259 rmesa->hw.eye.cmd[EYE_Y] = 0; in r200InitState() 1260 rmesa->hw.eye.cmd[EYE_Z] = IEEE_ONE; in r200InitState() 1261 rmesa->hw.eye.cmd[EYE_RESCALE_FACTOR] = IEEE_ONE; in r200InitState()
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D | r200_context.h | 507 struct radeon_state_atom eye; /* eye pos */ member
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/ |
D | r200_state_init.c | 713 ALLOC_STATE( eye, tcl_lighting_add4, EYE_STATE_SIZE, "EYE/eye-vector", 0 ); in r200InitState() 835 rmesa->hw.eye.emit = vec_emit; in r200InitState() 872 rmesa->hw.eye.cmd[EYE_CMD_0] = in r200InitState() 1258 rmesa->hw.eye.cmd[EYE_X] = 0; in r200InitState() 1259 rmesa->hw.eye.cmd[EYE_Y] = 0; in r200InitState() 1260 rmesa->hw.eye.cmd[EYE_Z] = IEEE_ONE; in r200InitState() 1261 rmesa->hw.eye.cmd[EYE_RESCALE_FACTOR] = IEEE_ONE; in r200InitState()
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D | r200_context.h | 507 struct radeon_state_atom eye; /* eye pos */ member
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/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Post/ |
D | DepthOfField.frag | 24 // z = distance from the eye to the object
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/external/mesa3d/src/mesa/main/ |
D | ffvertex_prog.c | 778 struct ureg eye = get_eye_position(p); in get_eye_position_normalized() local 780 emit_normalize_vec3(p, p->eye_position_normalized, eye); in get_eye_position_normalized() 1456 struct ureg eye = get_eye_position(p); in build_texture_transform() local 1462 eye, plane ); in build_texture_transform() 1529 struct ureg eye = get_eye_position_z(p); in build_atten_pointsize() local 1536 emit_op1(p, OPCODE_ABS, ut, WRITEMASK_Y, swizzle1(eye, Z)); in build_atten_pointsize()
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
D | ffvertex_prog.c | 778 struct ureg eye = get_eye_position(p); in get_eye_position_normalized() local 780 emit_normalize_vec3(p, p->eye_position_normalized, eye); in get_eye_position_normalized() 1456 struct ureg eye = get_eye_position(p); in build_texture_transform() local 1462 eye, plane ); in build_texture_transform() 1529 struct ureg eye = get_eye_position_z(p); in build_atten_pointsize() local 1536 emit_op1(p, OPCODE_ABS, ut, WRITEMASK_Y, swizzle1(eye, Z)); in build_atten_pointsize()
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/external/chromium-trace/trace-viewer/third_party/gl-matrix/src/gl-matrix/ |
D | mat4.js | 814 mat4.lookAt = function (out, eye, center, up) { argument 816 eyex = eye[0], 817 eyey = eye[1], 818 eyez = eye[2],
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/external/chromium_org/skia/ |
D | skia_test_expectations.txt | 42 # 5. Commit your DEPS roll CL, and keep an eye on the waterfall bots to make
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