Searched refs:fLockCount (Results 1 – 10 of 10) sorted by relevance
90 fLockCount = 0; in SkPixelRef()101 fLockCount = 0; in SkPixelRef()115 fLockCount = 0; in SkPixelRef()128 fLockCount = 0; in SkPixelRef()157 fLockCount = SKPIXELREF_PRELOCKED_LOCKCOUNT; in setPreLocked()180 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount); in lockPixels()185 if (1 == ++fLockCount) { in lockPixels()196 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount); in unlockPixels()201 SkASSERT(fLockCount > 0); in unlockPixels()202 if (0 == --fLockCount) { in unlockPixels()
105 fLockCount = 1; in Rec()110 fLockCount = 1; in Rec()129 int32_t fLockCount; member357 rec->fLockCount += 1; in findAndLock()436 SkASSERT(1 == rec->fLockCount); in addAndLock()501 SkASSERT(rec->fLockCount > 0); in unlock()502 rec->fLockCount -= 1; in unlock()506 if (0 == rec->fLockCount) { in unlock()533 if (0 == rec->fLockCount) { in purgeAsNeeded()674 locked += rec->fLockCount > 0; in dump()
80 fLockCount = fPixelRef ? fPixelRef->getLockCount() : 0; in AutoCheckLockCountBalance()84 SkASSERT(count == fLockCount); in ~AutoCheckLockCountBalance()89 int fLockCount; member in AutoCheckLockCountBalance
216 int fLockCount; member226 theMutex->fLockCount = 0; in myMutexInit()239 TEST_ASSERT(This->fLockCount == 0); in myMutexDestroy()242 This->fLockCount = 0; in myMutexDestroy()250 This->fLockCount++; in myMutexLock()258 This->fLockCount--; in myMutexUnlock()259 TEST_ASSERT(This->fLockCount >= 0); in myMutexUnlock()
79 bool isLocked() const { return fLockCount > 0; } in isLocked()81 SkDEBUGCODE(int getLockCount() const { return fLockCount; })309 int fLockCount; variable