Searched refs:fOldDisplay (Results 1 – 10 of 10) sorted by relevance
/external/chromium_org/third_party/skia/src/gpu/gl/angle/ |
D | SkANGLEGLContext.cpp | 13 fOldDisplay = eglGetCurrentDisplay(); in AutoContextRestore() 19 if (NULL != fOldDisplay) { in ~AutoContextRestore() 20 eglMakeCurrent(fOldDisplay, fOldSurface, fOldSurface, fOldEGLContext); in ~AutoContextRestore()
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/external/skia/src/gpu/gl/angle/ |
D | SkANGLEGLContext.cpp | 13 fOldDisplay = eglGetCurrentDisplay(); in AutoContextRestore() 19 if (NULL != fOldDisplay) { in ~AutoContextRestore() 20 eglMakeCurrent(fOldDisplay, fOldSurface, fOldSurface, fOldEGLContext); in ~AutoContextRestore()
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/external/skia/src/gpu/gl/android/ |
D | SkNativeGLContext_android.cpp | 12 fOldDisplay = eglGetCurrentDisplay(); in AutoContextRestore() 18 if (NULL != fOldDisplay) { in ~AutoContextRestore() 19 eglMakeCurrent(fOldDisplay, fOldSurface, fOldSurface, fOldEGLContext); in ~AutoContextRestore()
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/external/chromium_org/third_party/skia/src/gpu/gl/android/ |
D | SkNativeGLContext_android.cpp | 12 fOldDisplay = eglGetCurrentDisplay(); in AutoContextRestore() 18 if (NULL != fOldDisplay) { in ~AutoContextRestore() 19 eglMakeCurrent(fOldDisplay, fOldSurface, fOldSurface, fOldEGLContext); in ~AutoContextRestore()
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/external/skia/include/gpu/gl/ |
D | SkNativeGLContext.h | 45 EGLDisplay fOldDisplay; 49 Display* fOldDisplay;
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D | SkANGLEGLContext.h | 34 EGLDisplay fOldDisplay; variable
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/external/chromium_org/third_party/skia/include/gpu/gl/ |
D | SkNativeGLContext.h | 45 EGLDisplay fOldDisplay; 49 Display* fOldDisplay;
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D | SkANGLEGLContext.h | 34 EGLDisplay fOldDisplay; variable
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/external/chromium_org/third_party/skia/src/gpu/gl/unix/ |
D | SkNativeGLContext_unix.cpp | 16 fOldDisplay = glXGetCurrentDisplay(); in AutoContextRestore() 21 if (NULL != fOldDisplay) { in ~AutoContextRestore() 22 glXMakeCurrent(fOldDisplay, fOldDrawable, fOldGLXContext); in ~AutoContextRestore()
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/external/skia/src/gpu/gl/unix/ |
D | SkNativeGLContext_unix.cpp | 16 fOldDisplay = glXGetCurrentDisplay(); in AutoContextRestore() 21 if (NULL != fOldDisplay) { in ~AutoContextRestore() 22 glXMakeCurrent(fOldDisplay, fOldDrawable, fOldGLXContext); in ~AutoContextRestore()
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