Searched refs:fRandom (Results 1 – 11 of 11) sorted by relevance
/external/skia/bench/ |
D | MatrixBench.cpp | 272 fMatrix.setAll(fRandom.nextSScalar1(), fRandom.nextSScalar1(), fRandom.nextSScalar1(), in ScaleTransMixedMatrixBench() 273 fRandom.nextSScalar1(), fRandom.nextSScalar1(), fRandom.nextSScalar1(), in ScaleTransMixedMatrixBench() 274 fRandom.nextSScalar1(), fRandom.nextSScalar1(), fRandom.nextSScalar1()); in ScaleTransMixedMatrixBench() 277 fSrc[i].fX = fRandom.nextSScalar1(); in ScaleTransMixedMatrixBench() 278 fSrc[i].fY = fRandom.nextSScalar1(); in ScaleTransMixedMatrixBench() 279 fDst[i].fX = fRandom.nextSScalar1(); in ScaleTransMixedMatrixBench() 280 fDst[i].fY = fRandom.nextSScalar1(); in ScaleTransMixedMatrixBench() 306 SkRandom fRandom; member in ScaleTransMixedMatrixBench 316 fSrc[i].fX = fRandom.nextSScalar1(); in ScaleTransDoubleMatrixBench() 317 fSrc[i].fY = fRandom.nextSScalar1(); in ScaleTransDoubleMatrixBench() [all …]
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D | AAClipBench.cpp | 92 SkRandom fRandom; member in NestedAAClipBench 140 paint.setColor(0xff000000 | fRandom.nextU()); in recurse()
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D | PathBench.cpp | 235 fVerbCnts[i] = fRandom.nextRangeU(minVerbs, maxVerbs + 1); in createData() 240 fVerbs[i] = static_cast<SkPath::Verb>(fRandom.nextULessThan(SkPath::kDone_Verb)); in createData() 245 fPoints[i].set(fRandom.nextRangeScalar(bounds->fLeft, bounds->fRight), in createData() 246 fRandom.nextRangeScalar(bounds->fTop, bounds->fBottom)); in createData() 314 SkRandom fRandom; member in RandomPathBench
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/external/chromium_org/third_party/skia/src/animator/ |
D | SkDisplayRandom.cpp | 48 SkScalar random = fRandom.nextUScalar1(); in getProperty() 63 fRandom.setSeed(value.fOperand.fS32); in setProperty()
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D | SkDisplayMath.h | 25 mutable SkRandom fRandom;
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D | SkDisplayRandom.h | 37 mutable SkRandom fRandom; variable
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D | SkDisplayMath.cpp | 204 scalarResult = fRandom.nextUScalar1(); in executeFunction()
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/external/skia/src/animator/ |
D | SkDisplayRandom.cpp | 48 SkScalar random = fRandom.nextUScalar1(); in getProperty() 63 fRandom.setSeed(value.fOperand.fS32); in setProperty()
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D | SkDisplayMath.h | 25 mutable SkRandom fRandom;
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D | SkDisplayRandom.h | 37 mutable SkRandom fRandom; variable
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D | SkDisplayMath.cpp | 204 scalarResult = fRandom.nextUScalar1(); in executeFunction()
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