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Searched refs:fStartTime (Results 1 – 7 of 7) sorted by relevance

/external/junit/src/org/junit/runner/
DResult.java23 private long fStartTime; field in Result
70 fStartTime= System.currentTimeMillis(); in testRunStarted()
76 fRunTime+= endTime - fStartTime; in testRunFinished()
/external/skia/src/animator/
DSkAnimateActive.cpp250 return inTime - fState[animatorIndex].fStartTime; in getTime()
279 state.fStartTime = state.fBegin = apply->begin + animate->begin; in initState()
308 … existing->fState[index].fTicks - existing->fState[index].fStartTime, existingValues.begin()); in pickUp()
348 state.fStartTime = state.fBegin = fApply.begin + animate->begin; in resetState()
426 debugOut.appendS32(state.fStartTime); in start()
428 if (state.fStartTime > 0) { in start()
429 SkMSec future = fAnimators[index]->fStart + state.fStartTime; in start()
439 if (state.fStartTime >= fMaker.fAdjustedStart) { in start()
440 state.fStartTime -= fMaker.fAdjustedStart; in start()
446 state.fStartTime += fAnimators[index]->fStart; in start()
[all …]
DSkAnimateActive.h60 SkMSec fStartTime; member
DSkDisplayApply.cpp561 debugOut.appendS32(rawTime - fActive->fState[0].fStartTime); in interpolate()
587 if (SkMSec_LT(rawTime, state.fStartTime)) { in interpolate()
590 maker.delayEnable(this, state.fStartTime); in interpolate()
/external/chromium_org/third_party/skia/src/animator/
DSkAnimateActive.cpp250 return inTime - fState[animatorIndex].fStartTime; in getTime()
279 state.fStartTime = state.fBegin = apply->begin + animate->begin; in initState()
308 … existing->fState[index].fTicks - existing->fState[index].fStartTime, existingValues.begin()); in pickUp()
348 state.fStartTime = state.fBegin = fApply.begin + animate->begin; in resetState()
426 debugOut.appendS32(state.fStartTime); in start()
428 if (state.fStartTime > 0) { in start()
429 SkMSec future = fAnimators[index]->fStart + state.fStartTime; in start()
439 if (state.fStartTime >= fMaker.fAdjustedStart) { in start()
440 state.fStartTime -= fMaker.fAdjustedStart; in start()
446 state.fStartTime += fAnimators[index]->fStart; in start()
[all …]
DSkAnimateActive.h60 SkMSec fStartTime; member
DSkDisplayApply.cpp561 debugOut.appendS32(rawTime - fActive->fState[0].fStartTime); in interpolate()
587 if (SkMSec_LT(rawTime, state.fStartTime)) { in interpolate()
590 maker.delayEnable(this, state.fStartTime); in interpolate()