Searched refs:fStarted (Results 1 – 15 of 15) sorted by relevance
15 Reporter() : fStarted(0), fFinished(0) {} in Reporter()17 void start() { sk_atomic_inc(&fStarted); } in start()21 int32_t started() const { return fStarted; } in started()30 int32_t fStarted, fFinished;
18 , fStarted(false) in SkThread_WinData()64 if (winData->fHandle != NULL && !winData->fStarted) { in ~SkThread()84 if (winData->fStarted) { in start()87 winData->fStarted = -1 != ResumeThread(winData->fHandle); in start()88 return winData->fStarted; in start()93 if (NULL == winData->fHandle || !winData->fStarted) { in join()
62 pthreadData->fStarted.wait(); in thread_start()87 if (pthreadData->fValidPThread && !pthreadData->fStarted.isTriggered()) { in ~SkThread()103 if (pthreadData->fStarted.isTriggered()) { in start()106 pthreadData->fStarted.trigger(); in start()112 if (!pthreadData->fValidPThread || !pthreadData->fStarted.isTriggered()) { in join()
25 bool fStarted; variable
34 PThreadEvent fStarted; variable
16 fStarted = false; in BenchGpuTimer()37 fStarted = true; in startGpu()48 fStarted = false; in endGpu()
21 int fStarted; variable
56 SkBool8 fStarted; member
287 state.fStarted = false; in initState()349 state.fStarted = false; in resetState()412 if (state.fStarted) in start()414 state.fStarted = true; in start()