/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
D | TextureStorage11.h | 41 …virtual RenderTarget *getRenderTarget(GLenum faceTarget) { return getRenderTarget(faceTarget, 0); } in getRenderTarget() argument 42 virtual RenderTarget *getRenderTarget(GLenum faceTarget, int level) { return NULL; } in getRenderTarget() argument 51 UINT getSubresourceIndex(int level, int faceTarget); 54 … int faceTarget, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height); 108 virtual RenderTarget *getRenderTarget(GLenum faceTarget, int level);
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D | TextureStorage9.h | 41 virtual RenderTarget *getRenderTarget(GLenum faceTarget) { return NULL; } in getRenderTarget() argument 92 IDirect3DSurface9 *getCubeMapSurface(GLenum faceTarget, int level, bool dirty); 93 virtual RenderTarget *getRenderTarget(GLenum faceTarget);
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D | TextureStorage9.cpp | 267 IDirect3DSurface9 *TextureStorage9_Cube::getCubeMapSurface(GLenum faceTarget, int level, bool dirty) in getCubeMapSurface() argument 273 D3DCUBEMAP_FACES face = gl_d3d9::ConvertCubeFace(faceTarget); in getCubeMapSurface() 287 RenderTarget *TextureStorage9_Cube::getRenderTarget(GLenum faceTarget) in getRenderTarget() argument 289 return mRenderTarget[gl::TextureCubeMap::faceIndex(faceTarget)]; in getRenderTarget()
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D | TextureStorage.cpp | 107 RenderTarget *TextureStorageInterfaceCube::getRenderTarget(GLenum faceTarget) const in getRenderTarget() 109 return mInstance->getRenderTarget(faceTarget); in getRenderTarget()
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D | TextureStorage.h | 35 virtual RenderTarget *getRenderTarget(GLenum faceTarget) = 0; 97 RenderTarget *getRenderTarget(GLenum faceTarget) const;
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D | TextureStorage11.cpp | 540 RenderTarget *TextureStorage11_Cube::getRenderTarget(GLenum faceTarget, int level) in getRenderTarget() argument 542 unsigned int faceIdx = gl::TextureCubeMap::faceIndex(faceTarget); in getRenderTarget()
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
D | texstorage.c | 148 const GLenum faceTarget = in setup_texstorage() local 152 _mesa_get_tex_image(ctx, texObj, faceTarget, level); in setup_texstorage() 217 const GLenum faceTarget = in clear_image_fields() local 221 _mesa_get_tex_image(ctx, texObj, faceTarget, level); in clear_image_fields()
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D | texobj.c | 795 GLenum faceTarget; in _mesa_get_fallback_texture() local 798 faceTarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + face; in _mesa_get_fallback_texture() 800 faceTarget = target; in _mesa_get_fallback_texture() 803 texImage = _mesa_get_tex_image(ctx, texObj, faceTarget, 0); in _mesa_get_fallback_texture()
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/external/mesa3d/src/mesa/main/ |
D | texstorage.c | 148 const GLenum faceTarget = in setup_texstorage() local 152 _mesa_get_tex_image(ctx, texObj, faceTarget, level); in setup_texstorage() 217 const GLenum faceTarget = in clear_image_fields() local 221 _mesa_get_tex_image(ctx, texObj, faceTarget, level); in clear_image_fields()
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D | texobj.c | 795 GLenum faceTarget; in _mesa_get_fallback_texture() local 798 faceTarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + face; in _mesa_get_fallback_texture() 800 faceTarget = target; in _mesa_get_fallback_texture() 803 texImage = _mesa_get_tex_image(ctx, texObj, faceTarget, 0); in _mesa_get_fallback_texture()
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta.c | 2861 setup_texture_coords(GLenum faceTarget, in setup_texture_coords() argument 2876 switch (faceTarget) { in setup_texture_coords() 2881 if (faceTarget == GL_TEXTURE_3D) in setup_texture_coords() 2883 else if (faceTarget == GL_TEXTURE_2D_ARRAY) in setup_texture_coords() 2963 switch (faceTarget) { in setup_texture_coords() 3251 GLenum faceTarget; in _mesa_meta_GenerateMipmap() local 3263 faceTarget = target; in _mesa_meta_GenerateMipmap() 3267 faceTarget = target; in _mesa_meta_GenerateMipmap() 3336 setup_texture_coords(faceTarget, in _mesa_meta_GenerateMipmap() 3368 srcImage = _mesa_select_tex_image(ctx, texObj, faceTarget, srcLevel); in _mesa_meta_GenerateMipmap() [all …]
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/common/ |
D | meta.c | 2861 setup_texture_coords(GLenum faceTarget, in setup_texture_coords() argument 2876 switch (faceTarget) { in setup_texture_coords() 2881 if (faceTarget == GL_TEXTURE_3D) in setup_texture_coords() 2883 else if (faceTarget == GL_TEXTURE_2D_ARRAY) in setup_texture_coords() 2963 switch (faceTarget) { in setup_texture_coords() 3251 GLenum faceTarget; in _mesa_meta_GenerateMipmap() local 3263 faceTarget = target; in _mesa_meta_GenerateMipmap() 3267 faceTarget = target; in _mesa_meta_GenerateMipmap() 3336 setup_texture_coords(faceTarget, in _mesa_meta_GenerateMipmap() 3368 srcImage = _mesa_select_tex_image(ctx, texObj, faceTarget, srcLevel); in _mesa_meta_GenerateMipmap() [all …]
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