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Searched refs:faceTarget (Results 1 – 12 of 12) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
DTextureStorage11.h41 …virtual RenderTarget *getRenderTarget(GLenum faceTarget) { return getRenderTarget(faceTarget, 0); } in getRenderTarget() argument
42 virtual RenderTarget *getRenderTarget(GLenum faceTarget, int level) { return NULL; } in getRenderTarget() argument
51 UINT getSubresourceIndex(int level, int faceTarget);
54 … int faceTarget, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height);
108 virtual RenderTarget *getRenderTarget(GLenum faceTarget, int level);
DTextureStorage9.h41 virtual RenderTarget *getRenderTarget(GLenum faceTarget) { return NULL; } in getRenderTarget() argument
92 IDirect3DSurface9 *getCubeMapSurface(GLenum faceTarget, int level, bool dirty);
93 virtual RenderTarget *getRenderTarget(GLenum faceTarget);
DTextureStorage9.cpp267 IDirect3DSurface9 *TextureStorage9_Cube::getCubeMapSurface(GLenum faceTarget, int level, bool dirty) in getCubeMapSurface() argument
273 D3DCUBEMAP_FACES face = gl_d3d9::ConvertCubeFace(faceTarget); in getCubeMapSurface()
287 RenderTarget *TextureStorage9_Cube::getRenderTarget(GLenum faceTarget) in getRenderTarget() argument
289 return mRenderTarget[gl::TextureCubeMap::faceIndex(faceTarget)]; in getRenderTarget()
DTextureStorage.cpp107 RenderTarget *TextureStorageInterfaceCube::getRenderTarget(GLenum faceTarget) const in getRenderTarget()
109 return mInstance->getRenderTarget(faceTarget); in getRenderTarget()
DTextureStorage.h35 virtual RenderTarget *getRenderTarget(GLenum faceTarget) = 0;
97 RenderTarget *getRenderTarget(GLenum faceTarget) const;
DTextureStorage11.cpp540 RenderTarget *TextureStorage11_Cube::getRenderTarget(GLenum faceTarget, int level) in getRenderTarget() argument
542 unsigned int faceIdx = gl::TextureCubeMap::faceIndex(faceTarget); in getRenderTarget()
/external/chromium_org/third_party/mesa/src/src/mesa/main/
Dtexstorage.c148 const GLenum faceTarget = in setup_texstorage() local
152 _mesa_get_tex_image(ctx, texObj, faceTarget, level); in setup_texstorage()
217 const GLenum faceTarget = in clear_image_fields() local
221 _mesa_get_tex_image(ctx, texObj, faceTarget, level); in clear_image_fields()
Dtexobj.c795 GLenum faceTarget; in _mesa_get_fallback_texture() local
798 faceTarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + face; in _mesa_get_fallback_texture()
800 faceTarget = target; in _mesa_get_fallback_texture()
803 texImage = _mesa_get_tex_image(ctx, texObj, faceTarget, 0); in _mesa_get_fallback_texture()
/external/mesa3d/src/mesa/main/
Dtexstorage.c148 const GLenum faceTarget = in setup_texstorage() local
152 _mesa_get_tex_image(ctx, texObj, faceTarget, level); in setup_texstorage()
217 const GLenum faceTarget = in clear_image_fields() local
221 _mesa_get_tex_image(ctx, texObj, faceTarget, level); in clear_image_fields()
Dtexobj.c795 GLenum faceTarget; in _mesa_get_fallback_texture() local
798 faceTarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + face; in _mesa_get_fallback_texture()
800 faceTarget = target; in _mesa_get_fallback_texture()
803 texImage = _mesa_get_tex_image(ctx, texObj, faceTarget, 0); in _mesa_get_fallback_texture()
/external/mesa3d/src/mesa/drivers/common/
Dmeta.c2861 setup_texture_coords(GLenum faceTarget, in setup_texture_coords() argument
2876 switch (faceTarget) { in setup_texture_coords()
2881 if (faceTarget == GL_TEXTURE_3D) in setup_texture_coords()
2883 else if (faceTarget == GL_TEXTURE_2D_ARRAY) in setup_texture_coords()
2963 switch (faceTarget) { in setup_texture_coords()
3251 GLenum faceTarget; in _mesa_meta_GenerateMipmap() local
3263 faceTarget = target; in _mesa_meta_GenerateMipmap()
3267 faceTarget = target; in _mesa_meta_GenerateMipmap()
3336 setup_texture_coords(faceTarget, in _mesa_meta_GenerateMipmap()
3368 srcImage = _mesa_select_tex_image(ctx, texObj, faceTarget, srcLevel); in _mesa_meta_GenerateMipmap()
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/common/
Dmeta.c2861 setup_texture_coords(GLenum faceTarget, in setup_texture_coords() argument
2876 switch (faceTarget) { in setup_texture_coords()
2881 if (faceTarget == GL_TEXTURE_3D) in setup_texture_coords()
2883 else if (faceTarget == GL_TEXTURE_2D_ARRAY) in setup_texture_coords()
2963 switch (faceTarget) { in setup_texture_coords()
3251 GLenum faceTarget; in _mesa_meta_GenerateMipmap() local
3263 faceTarget = target; in _mesa_meta_GenerateMipmap()
3267 faceTarget = target; in _mesa_meta_GenerateMipmap()
3336 setup_texture_coords(faceTarget, in _mesa_meta_GenerateMipmap()
3368 srcImage = _mesa_select_tex_image(ctx, texObj, faceTarget, srcLevel); in _mesa_meta_GenerateMipmap()
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