Searched refs:flippedFlowThreadPortionRect (Results 1 – 2 of 2) sorted by relevance
284 LayoutRect flippedFlowThreadPortionRect(flowThreadPortionRect); in paintFlowThreadPortionInRegion() local285 flipForWritingMode(flippedFlowThreadPortionRect); in paintFlowThreadPortionInRegion()286 portionLocation = flippedFlowThreadPortionRect.location(); in paintFlowThreadPortionInRegion()333 LayoutRect flippedFlowThreadPortionRect(flowThreadPortionRect); in hitTestFlowThreadPortionInRegion() local334 flipForWritingMode(flippedFlowThreadPortionRect); in hitTestFlowThreadPortionInRegion()335 renderFlowThreadOffset = accumulatedOffset - flippedFlowThreadPortionRect.location(); in hitTestFlowThreadPortionInRegion()
331 LayoutRect flippedFlowThreadPortionRect(flowThreadPortionRect); in repaintFlowThreadContentRectangle() local333 …flowThread()->flipForWritingMode(flippedFlowThreadPortionRect); // Put the region rects into physi… in repaintFlowThreadContentRectangle()342 …clippedRect.setLocation(regionLocation + (clippedRect.location() - flippedFlowThreadPortionRect.lo… in repaintFlowThreadContentRectangle()