Searched refs:fragmentSource (Results 1 – 2 of 2) sorted by relevance
396 const string fragmentSource( in initProgram() local404 m_scene.program = loadProgram(vertexSource, fragmentSource); in initProgram()468 unsigned TestPlugin::loadProgram(const string& vertexSource, const string& fragmentSource) in loadProgram() argument471 unsigned fragmentShader = loadShader(GL_FRAGMENT_SHADER, fragmentSource); in loadProgram()
132 unsigned loadProgram(const std::string& vertexSource, const std::string& fragmentSource);