Searched refs:fs_variant (Results 1 – 18 of 18) sorted by relevance
69 const struct tgsi_shader_info *fsInfo = &softpipe->fs_variant->info; in softpipe_get_vertex_info()243 softpipe->fs_variant = softpipe_find_fs_variant(softpipe, in update_fragment_shader()247 softpipe->fs_variant->prepare(softpipe->fs_variant, in update_fragment_shader()253 softpipe->fs_variant = NULL; in update_fragment_shader()265 if (softpipe->fs_variant) { in update_fragment_shader()267 softpipe->fs_variant->draw_shader); in update_fragment_shader()311 softpipe->fs_variant->key.polygon_stipple) { in update_polygon_stipple_enable()312 const unsigned unit = softpipe->fs_variant->stipple_sampler_unit; in update_polygon_stipple_enable()
49 !sp->fs_variant->info.uses_kill && in sp_build_quad_pipeline()50 !sp->fs_variant->info.writes_z && in sp_build_quad_pipeline()51 !sp->fs_variant->info.writes_stencil; in sp_build_quad_pipeline()
78 return softpipe->fs_variant->run( softpipe->fs_variant, machine, quad ); in shade_quad()
163 softpipe->fs_variant = NULL; in softpipe_bind_fs_state()188 assert(var != softpipe->fs_variant); in softpipe_delete_fs_state()
67 struct sp_fragment_shader_variant *fs_variant; member
578 const struct tgsi_shader_info *fsInfo = &setup->softpipe->fs_variant->info; in setup_fragcoord_coeff()610 const struct tgsi_shader_info *fsInfo = &setup->softpipe->fs_variant->info; in setup_tri_coefficients()950 const struct tgsi_shader_info *fsInfo = &setup->softpipe->fs_variant->info; in setup_line_coefficients()1199 const struct tgsi_shader_info *fsInfo = &setup->softpipe->fs_variant->info; in sp_setup_point()
348 softpipe->fs_variant->info.file_max[TGSI_FILE_SAMPLER]); in softpipe_reset_sampler_variants()
771 const struct tgsi_shader_info *fsInfo = &qs->softpipe->fs_variant->info; in depth_test_quads_fallback()882 const struct tgsi_shader_info *fsInfo = &qs->softpipe->fs_variant->info; in choose_depth_test()
928 write_all = softpipe->fs_variant->info.color0_writes_all_cbufs; in blend_fallback()