Searched refs:g_real_gl (Results 1 – 1 of 1) sorted by relevance
23 static RealGLApi* g_real_gl; variable173 if (!g_real_gl) { in InitializeGLBindingsGL()174 g_real_gl = new RealGLApi(); in InitializeGLBindingsGL()175 g_trace_gl = new TraceGLApi(g_real_gl); in InitializeGLBindingsGL()177 g_real_gl->Initialize(&g_driver_gl); in InitializeGLBindingsGL()178 g_gl = g_real_gl; in InitializeGLBindingsGL()207 if (g_real_gl) { in ClearGLBindingsGL()208 delete g_real_gl; in ClearGLBindingsGL()209 g_real_gl = NULL; in ClearGLBindingsGL()