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Searched refs:getCubeMapSurface (Results 1 – 5 of 5) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
DTextureStorage9.cpp267 IDirect3DSurface9 *TextureStorage9_Cube::getCubeMapSurface(GLenum faceTarget, int level, bool dirty) in getCubeMapSurface() function in rx::TextureStorage9_Cube
294 …IDirect3DSurface9 *upper = getCubeMapSurface(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face, level - 1, fal… in generateMipmap()
295 … IDirect3DSurface9 *lower = getCubeMapSurface(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face, level, true); in generateMipmap()
321 surface = getCubeMapSurface(GL_TEXTURE_CUBE_MAP_POSITIVE_X + i, 0, false); in initializeRenderTarget()
DTextureStorage9.h92 IDirect3DSurface9 *getCubeMapSurface(GLenum faceTarget, int level, bool dirty);
DImage9.cpp269 …setManagedSurface(storage9->getCubeMapSurface(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face, level, false)… in setManagedSurface()
302 …return updateSurface(storage9->getCubeMapSurface(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face, level, tru… in updateSurface()
DBlit.cpp273 IDirect3DSurface9 *destSurface = storage9->getCubeMapSurface(target, level, true); in copy()
DRenderer9.cpp2580 …IDirect3DSurface9 *srcSurf = source9->getCubeMapSurface(GL_TEXTURE_CUBE_MAP_POSITIVE_X + f, i, fal… in copyToRenderTarget()
2581 …IDirect3DSurface9 *dstSurf = dest9->getCubeMapSurface(GL_TEXTURE_CUBE_MAP_POSITIVE_X + f, i, true); in copyToRenderTarget()