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Searched refs:getMaxFragmentUniformVectors (Results 1 – 8 of 8) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
DRenderer.h171 virtual unsigned int getMaxFragmentUniformVectors() const = 0;
DRenderer9.h124 virtual unsigned int getMaxFragmentUniformVectors() const;
DRenderer11.h109 virtual unsigned int getMaxFragmentUniformVectors() const;
DRenderer9.cpp2364 unsigned int Renderer9::getMaxFragmentUniformVectors() const in getMaxFragmentUniformVectors() function in rx::Renderer9
DRenderer11.cpp2189 unsigned int Renderer11::getMaxFragmentUniformVectors() const in getMaxFragmentUniformVectors() function in rx::Renderer11
/external/chromium_org/third_party/angle/src/libGLESv2/
DShader.cpp244 resources.MaxFragmentUniformVectors = mRenderer->getMaxFragmentUniformVectors(); in initializeCompiler()
DProgramBinary.cpp2197 …Count > mRenderer->getReservedFragmentUniformVectors() + mRenderer->getMaxFragmentUniformVectors()) in defineUniform()
2199 … uniforms exceed GL_MAX_FRAGMENT_UNIFORM_VECTORS (%u)", mRenderer->getMaxFragmentUniformVectors()); in defineUniform()
DContext.cpp1296 …case GL_MAX_FRAGMENT_UNIFORM_VECTORS: *params = mRenderer->getMaxFragmentUniformVectors(); bre… in getIntegerv()