Searched refs:getMaxFragmentUniformVectors (Results 1 – 8 of 8) sorted by relevance
171 virtual unsigned int getMaxFragmentUniformVectors() const = 0;
124 virtual unsigned int getMaxFragmentUniformVectors() const;
109 virtual unsigned int getMaxFragmentUniformVectors() const;
2364 unsigned int Renderer9::getMaxFragmentUniformVectors() const in getMaxFragmentUniformVectors() function in rx::Renderer9
2189 unsigned int Renderer11::getMaxFragmentUniformVectors() const in getMaxFragmentUniformVectors() function in rx::Renderer11
244 resources.MaxFragmentUniformVectors = mRenderer->getMaxFragmentUniformVectors(); in initializeCompiler()
2197 …Count > mRenderer->getReservedFragmentUniformVectors() + mRenderer->getMaxFragmentUniformVectors()) in defineUniform()2199 … uniforms exceed GL_MAX_FRAGMENT_UNIFORM_VECTORS (%u)", mRenderer->getMaxFragmentUniformVectors()); in defineUniform()
1296 …case GL_MAX_FRAGMENT_UNIFORM_VECTORS: *params = mRenderer->getMaxFragmentUniformVectors(); bre… in getIntegerv()