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Searched refs:getTriangleCount (Results 1 – 18 of 18) sorted by relevance

/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/util/
DNativeMeshUtil.java48 … ByteBuffer triangleIndexBase = BufferUtils.createByteBuffer(mesh.getTriangleCount() * 3 * 4); in getTriangleIndexVertexArray()
52 int numTriangles = mesh.getTriangleCount(); in getTriangleIndexVertexArray()
65 int indicesLength = mesh.getTriangleCount() * 3; in getTriangleIndexVertexArray()
/external/jmonkeyengine/engine/src/core/com/jme3/scene/mesh/
DWrappedIndexBuffer.java29 numIndices = mesh.getTriangleCount(); in WrappedIndexBuffer()
34 numIndices = mesh.getTriangleCount() * 2; in WrappedIndexBuffer()
39 numIndices = mesh.getTriangleCount() * 3; in WrappedIndexBuffer()
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/
DGImpactCollisionShape.java73 triangleIndexBase = BufferUtils.createByteBuffer(mesh.getTriangleCount() * 3 * 4); in createCollisionMesh()
79 numTriangles = mesh.getTriangleCount(); in createCollisionMesh()
92 int indicesLength = mesh.getTriangleCount() * 3; in createCollisionMesh()
DMeshCollisionShape.java72 triangleIndexBase = BufferUtils.createByteBuffer(mesh.getTriangleCount() * 3 * 4); in createCollisionMesh()
76 numTriangles = mesh.getTriangleCount(); in createCollisionMesh()
89 int indicesLength = mesh.getTriangleCount() * 3; in createCollisionMesh()
/external/jmonkeyengine/engine/src/core/com/jme3/effect/shapes/
DEmitterMeshFaceShape.java39 List<Vector3f> vertices = new ArrayList<Vector3f>(mesh.getTriangleCount() * 3); in setMeshes()
40 List<Vector3f> normals = new ArrayList<Vector3f>(mesh.getTriangleCount()); in setMeshes()
41 for (int i = 0; i < mesh.getTriangleCount(); ++i) { in setMeshes()
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
DUVProjectionGenerator.java61 float[] uvCoordinates = new float[mesh.getTriangleCount() * 6];// 6 == 3 * 2 in cubeProjection()
63 for (int i = 0, pointIndex = 0; i < mesh.getTriangleCount(); ++i) { in cubeProjection()
141 for(int i=0;i<mesh.getTriangleCount();++i) { in tubeProjection()
202 for(int i=0;i<mesh.getTriangleCount();++i) { in sphereProjection()
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/util/
DConverter.java228 jBulletIndexedMesh.triangleIndexBase = ByteBuffer.allocate(mesh.getTriangleCount() * 3 * 4); in convert()
244 int indicesLength = mesh.getTriangleCount() * 3; in convert()
245 jBulletIndexedMesh.numTriangles = mesh.getTriangleCount(); in convert()
/external/jmonkeyengine/engine/src/core/com/jme3/scene/
DGeometry.java190 public int getTriangleCount() { in getTriangleCount() method in Geometry
191 return mesh.getTriangleCount(); in getTriangleCount()
DNode.java195 public int getTriangleCount() { in getTriangleCount() method in Node
199 count += children.get(i).getTriangleCount(); in getTriangleCount()
DBatchNode.java384 totalTris += geom.getTriangleCount(); in mergeGeometries()
460 int geomTriCount = inMesh.getTriangleCount(); in mergeGeometries()
DMesh.java705 public int getTriangleCount(int lod){ in getTriangleCount() method in Mesh
730 public int getTriangleCount(){ in getTriangleCount() method in Mesh
DSpatial.java1104 public abstract int getTriangleCount(); in getTriangleCount() method in Spatial
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
DStatistics.java126 numTriangles += mesh.getTriangleCount(lod); in onMeshDrawn()
/external/jmonkeyengine/engine/src/test/jme3test/tools/
DTestOctree.java146 tris += geom.getTriangleCount(); in postQueue()
/external/jmonkeyengine/engine/src/core/com/jme3/scene/control/
DLodControl.java131 numTris[i] = mesh.getTriangleCount(i); in setSpatial()
/external/jmonkeyengine/engine/src/tools/jme3tools/optimize/
DOctree.java104 for (int i = 0; i < m.getTriangleCount(); i++){ in Octree()
DGeometryBatchFactory.java107 totalTris += geom.getTriangleCount(); in mergeGeometries()
182 int geomTriCount = inMesh.getTriangleCount(); in mergeGeometries()
/external/jmonkeyengine/engine/src/blender/com/jme3/asset/
DBlenderKey.java687 public int getTriangleCount() { in getTriangleCount() method in BlenderKey.LoadingResults