Searched refs:gl_flags (Results 1 – 6 of 6) sorted by relevance
183 pglob->gl_flags = flags & ~GLOB_MAGCHAR; in glob()356 if (*pattern != TILDE || !(pglob->gl_flags & GLOB_TILDE))496 !(pglob->gl_flags & GLOB_NOCHECK))509 pglob->gl_flags |= GLOB_MAGCHAR;513 pglob->gl_flags |= GLOB_MAGCHAR;517 pglob->gl_flags |= GLOB_MAGCHAR;544 if ((pglob->gl_flags & GLOB_NOCHECK) ||545 ((pglob->gl_flags & GLOB_NOMAGIC) &&546 !(pglob->gl_flags & GLOB_MAGCHAR)))551 if (!(pglob->gl_flags & GLOB_NOSORT))[all …]
55 int gl_flags; /* Copy of flags parameter to glob. */ member
504 Uint32 gl_flags = 0; in BE_SetVideoMode() local507 gl_flags = BGL_RGB; in BE_SetVideoMode()509 gl_flags |= BGL_DOUBLE; in BE_SetVideoMode()511 gl_flags |= BGL_SINGLE; in BE_SetVideoMode()513 gl_flags |= BGL_ALPHA; in BE_SetVideoMode()515 gl_flags |= BGL_DEPTH; in BE_SetVideoMode()517 gl_flags |= BGL_STENCIL; in BE_SetVideoMode()522 gl_flags |= BGL_ACCUM; in BE_SetVideoMode()525 if ( SDL_Win->CreateView(flags, gl_flags) < 0 ) { in BE_SetVideoMode()
106 virtual int CreateView(Uint32 flags, Uint32 gl_flags) { in CreateView() argument116 gl_flags|BGL_DOUBLE); in CreateView()
196 int gl_flags; member
755 CHECK_SIZE_AND_OFFSET(glob_t, gl_flags);