Searched refs:global_state_ (Results 1 – 3 of 3) sorted by relevance
52 global_state_ = state; in Initialize()66 global_state_ = state; in SetTreePriority()133 GlobalStateThatImpactsTilePriority global_state_; member in cc::__anon2b639b6f0111::TileManagerTest159 tile_manager()->AssignMemoryToTiles(global_state_); in TEST_P()180 tile_manager()->AssignMemoryToTiles(global_state_); in TEST_P()201 tile_manager()->AssignMemoryToTiles(global_state_); in TEST_P()222 tile_manager()->AssignMemoryToTiles(global_state_); in TEST_P()242 tile_manager()->AssignMemoryToTiles(global_state_); in TEST_P()248 tile_manager()->AssignMemoryToTiles(global_state_); in TEST_P()265 tile_manager()->AssignMemoryToTiles(global_state_); in TEST_P()[all …]
109 if (state != global_state_) { in SetGlobalStateForTesting()110 global_state_ = state; in SetGlobalStateForTesting()113 global_state_.memory_limit_in_bytes, in SetGlobalStateForTesting()114 global_state_.unused_memory_limit_in_bytes, in SetGlobalStateForTesting()115 global_state_.num_resources_limit); in SetGlobalStateForTesting()183 GlobalStateThatImpactsTilePriority global_state_; variable
224 global_state_ = GlobalStateThatImpactsTilePriority(); in ~TileManager()251 return global_state_.tree_priority != SMOOTHNESS_TAKES_PRIORITY; in ShouldForceTasksRequiredForActivationToComplete()316 global_state_.tree_priority != SMOOTHNESS_TAKES_PRIORITY; in DidFinishRunningTasks()357 const TileMemoryLimitPolicy memory_policy = global_state_.memory_limit_policy; in GetTilesWithAssignedBins()358 const TreePriority tree_priority = global_state_.tree_priority; in GetTilesWithAssignedBins()488 if (state != global_state_) { in ManageTiles()489 global_state_ = state; in ManageTiles()492 global_state_.memory_limit_in_bytes, in ManageTiles()493 global_state_.unused_memory_limit_in_bytes, in ManageTiles()494 global_state_.num_resources_limit); in ManageTiles()[all …]