Searched refs:graphicsLayerId (Results 1 – 3 of 3) sorted by relevance
260 …cordFactory::createPaintData(const FloatQuad& quad, long long layerRootNodeId, int graphicsLayerId) in createPaintData() argument264 data->setNumber("layerId", graphicsLayerId); in createPaintData()
97 …fPtr<JSONObject> createPaintData(const FloatQuad&, long long layerRootNodeId, int graphicsLayerId);
583 int graphicsLayerId = graphicsLayer ? graphicsLayer->platformLayer()->id() : 0; in didPaint() local584 entry.data = TimelineRecordFactory::createPaintData(quad, nodeId(renderer), graphicsLayerId); in didPaint()