Searched refs:hPhase (Results 1 – 1 of 1) sorted by relevance
203 float hPhase = tileScaleFactor.width() * srcRect.x(); in drawTiled() local208 hPhase -= (dstRect.width() - scaledTileWidth) / 2; in drawTiled()211 FloatPoint patternPhase(dstRect.x() - hPhase, dstRect.y() - vPhase); in drawTiled()