Searched refs:hasOverflow (Results 1 – 3 of 3) sorted by relevance
677 llvm::Value *hasOverflow = 0; in EmitCXXNewAllocSize() local689 hasOverflow = CGF.Builder.CreateICmpUGE(numElements, thresholdV); in EmitCXXNewAllocSize()703 hasOverflow = CGF.Builder.CreateICmpSLT(numElements, in EmitCXXNewAllocSize()715 if (!hasOverflow) { in EmitCXXNewAllocSize()716 hasOverflow = CGF.Builder.CreateICmpULT(numElements, in EmitCXXNewAllocSize()722 hasOverflow = CGF.Builder.CreateOr(hasOverflow, in EmitCXXNewAllocSize()747 if (hasOverflow) in EmitCXXNewAllocSize()748 hasOverflow = CGF.Builder.CreateOr(hasOverflow, overflowed); in EmitCXXNewAllocSize()750 hasOverflow = overflowed; in EmitCXXNewAllocSize()786 if (hasOverflow) in EmitCXXNewAllocSize()[all …]
216 void updateScrollableAreaSet(bool hasOverflow);
1321 void RenderLayerScrollableArea::updateScrollableAreaSet(bool hasOverflow) in updateScrollableAreaSet() argument1335 bool requiresScrollableArea = hasOverflow && isVisibleToHitTest; in updateScrollableAreaSet()