Searched refs:hasSameDirectionAs (Results 1 – 7 of 7) sorted by relevance
74 if (section()->hasSameDirectionAs(table())) in borderAdjoiningTableStart()82 if (section()->hasSameDirectionAs(table())) in borderAdjoiningTableEnd()
144 if (hasSameDirectionAs(table())) in borderAdjoiningTableStart()152 if (hasSameDirectionAs(table())) in borderAdjoiningTableEnd()
183 if (section()->hasSameDirectionAs(table())) in borderAdjoiningTableStart()192 if (section()->hasSameDirectionAs(table())) in borderAdjoiningTableEnd()
1649 return hasSameDirectionAs(cell) ? style()->borderStart() : style()->borderEnd(); in borderAdjoiningStartCell()1655 return hasSameDirectionAs(cell) ? style()->borderEnd() : style()->borderStart(); in borderAdjoiningEndCell()1660 …unsigned adjoiningStartCellColumnIndex = hasSameDirectionAs(table()) ? 0 : table()->lastColumnInde… in firstRowCellAdjoiningTableStart()1666 …unsigned adjoiningEndCellColumnIndex = hasSameDirectionAs(table()) ? table()->lastColumnIndex() : … in firstRowCellAdjoiningTableEnd()
1433 if (hasSameDirectionAs(cell->row())) in tableStartBorderAdjoiningCell()1442 if (hasSameDirectionAs(cell->row())) in tableEndBorderAdjoiningCell()
484 bool hasSameDirectionAsTable = hasSameDirectionAs(table()); in hasStartBorderAdjoiningTable()495 bool hasSameDirectionAsTable = hasSameDirectionAs(table()); in hasEndBorderAdjoiningTable()
595 …bool hasSameDirectionAs(const RenderBox* object) const { return style()->direction() == object->st… in hasSameDirectionAs() function