Searched refs:hasUVs (Results 1 – 4 of 4) sorted by relevance
93 bool hasColor, bool hasUVs, in set_vertex_attributes() argument104 if (hasColor && hasUVs) { in set_vertex_attributes()111 } else if (hasUVs) { in set_vertex_attributes()
631 void set_vertex_attributes(GrDrawState* drawState, bool hasUVs) { in set_vertex_attributes() argument632 if (hasUVs) { in set_vertex_attributes()