Searched refs:has_been_bound_ (Results 1 – 6 of 6) sorted by relevance
63 has_been_bound_ = true; in MarkAsValid()67 return has_been_bound_ && !IsDeleted(); in IsValid()110 bool has_been_bound_; variable
99 has_been_bound_ = true; in MarkAsValid()103 return has_been_bound_ && !IsDeleted(); in IsValid()175 bool has_been_bound_; variable
63 has_been_bound_(false), in Renderbuffer()
381 bool has_been_bound_; variable
331 has_been_bound_(false), in Framebuffer()
118 has_been_bound_(false), in Texture()