Searched refs:has_mouse_ (Results 1 – 2 of 2) sorted by relevance
20 has_mouse_(false) { in PointerHandler()65 has_mouse_ = exists; in MouseExists()74 label = has_mouse_ ? "pointerOverlayTitleTouchpadMouse" : in UpdateTitle()77 label = has_mouse_ ? "pointerOverlayTitleMouseOnly" : ""; in UpdateTitle()
38 bool has_mouse_; variable