Searched refs:immediateChild (Results 1 – 1 of 1) sorted by relevance
434 RenderObject* immediateChild = beforeChild; in addChildToAnonymousColumnBlocks() local436 while (immediateChild->parent() != this) { in addChildToAnonymousColumnBlocks()438 isPreviousBlockViable = !immediateChild->previousSibling(); in addChildToAnonymousColumnBlocks()439 immediateChild = immediateChild->parent(); in addChildToAnonymousColumnBlocks()441 if (isPreviousBlockViable && immediateChild->previousSibling()) { in addChildToAnonymousColumnBlocks()442 …toRenderBlock(immediateChild->previousSibling())->addChildIgnoringAnonymousColumnBlocks(newChild, … in addChildToAnonymousColumnBlocks()