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Searched refs:includeGPUEvents (Results 1 – 4 of 4) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/devtools/front_end/
DTimelineManager.js64 start: function(maxCallStackDepth, includeDomCounters, includeGPUEvents, callback) argument
68 ….start(maxCallStackDepth, /* bufferEvents */false, includeDomCounters, includeGPUEvents, callback);
DTimelineModel.js166 var includeGPUEvents = WebInspector.experimentsSettings.gpuTimeline.isEnabled();
167 …WebInspector.timelineManager.start(maxStackFrames, includeDomCounters, includeGPUEvents, this._fir…
/external/chromium_org/third_party/WebKit/Source/core/inspector/
DInspectorTimelineAgent.cpp71 static const char includeGPUEvents[] = "includeGPUEvents"; variable
310 …StackDepth, const bool* bufferEvents, const bool* includeDomCounters, const bool* includeGPUEvents) in start() argument
332 … m_state->setBoolean(TimelineAgentState::includeGPUEvents, includeGPUEvents && *includeGPUEvents); in start()
369 if (m_state->getBoolean(TimelineAgentState::includeGPUEvents)) { in innerStart()
396 if (m_state->getBoolean(TimelineAgentState::includeGPUEvents)) in innerStop()
DInspectorTimelineAgent.h149 …tackDepth, const bool* bufferEvents, const bool* includeDomCounters, const bool* includeGPUEvents);